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Animating Clothes with masking (ghost anme example)

Posted: Thu Dec 16, 2010 4:17 pm
by VĂ­ctor Paredes
It's just a test, but imagine the possibilities.

anme 7.1
http://www.mediafire.com/?ch77sul3nxnoccx

Posted: Thu Dec 16, 2010 9:10 pm
by Genete
Simple but effective, like always.
-G

Re: Animating Clothes with masking (ghost anme example)

Posted: Thu Dec 16, 2010 11:47 pm
by Mozbo
selgin wrote:It's just a test, but imagine the possibilities.
That is really smooth! I can see it as a swaying skirt very easily, or a cape with a flourish, so many different applications.
Great job!

Posted: Sat Dec 18, 2010 9:04 pm
by PARKER
Thanks for the file.

Posted: Mon Dec 20, 2010 5:08 pm
by Onionskin
Great technique, thanks

Posted: Mon Jan 03, 2011 5:31 am
by abou123
i dont get it

Needs some context

Posted: Tue Feb 28, 2012 8:20 am
by monkeywisdom
That's a great gift you gave to advanced users. How about explaining it for the rest of us so that it's not just your inside club who understands it. Thanks.

Posted: Tue Feb 28, 2012 10:17 pm
by neeters_guy
It's a way to show the underside or upstage part of an object, particularly useful for clothlike objects. You could also achieve this by duplicating the object and laying it on top of the original, but you'd have a lot of points to manage. This is a simpler way.

To create this effect, follow the masking settings:

Bone (hide all)
|_grey (mask this layer)
|_white (add to mask / exclude strokes)

The underside of the ghost is the grey layer which reveals itself when it overlaps the ghost (white). The nice thing is when you don't need it, you can simply move it out of the way.

As for the movement, it's an application of selgin's rope technique. See this thread:

Short tutorial to animate ropes, clothes, chains, hair, etc

Hope that helps.

Now I have a new homework assignment.

Posted: Tue Feb 28, 2012 10:20 pm
by monkeywisdom
Cool. That's a good start. I downloaded the anme file. Now, I'll read your post 5 or 6 times, stare at the anme file 5 or 6 times and look at Selgin's methods. Looks like a good technique.

Posted: Tue Mar 13, 2012 5:39 pm
by gr33ndaybd
nice share 8)