Short tutorial to animate ropes, clothes, chains, hair, etc

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Short tutorial to animate ropes, clothes, chains, hair, etc

Postby Víctor Paredes » Tue Jan 19, 2010 10:35 pm

Hi, I just made a very simple tutorial with a very simple technique to animate any type of light thing like rope, hair, etc.

Animate this kind of things was a hard task for me until I discovered this little technique and I hope it can be useful for all of you too.

It's so simple that I decided to let it silent.


It's just 1:26

If anyone has any question, just ask :wink:
Last edited by Víctor Paredes on Fri Jan 29, 2010 8:04 pm, edited 1 time in total.
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Postby Genete » Tue Jan 19, 2010 10:45 pm

Selgin: it is self explanatory. No words are needed. It is so simple and very effective. It can be applied to any kind of animating technique (bones, point animation, fbf)
If I can add something: The basic ideas are two:
1) Rotation of linear things governed by gravity moves like a sneak, sending waves from top (the motion producer place) to down.
2) Waves are decreased form one cycle to the next due to friction. It is achieved by adding equally spaced keyframes and decreasing the wave length progressively.

Good work selgin!
-G
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Postby GCharb » Tue Jan 19, 2010 10:47 pm

A follow through tutorial, nice work!

G
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Postby slowtiger » Wed Jan 20, 2010 11:37 am

Very good!
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Postby PARKER » Wed Jan 20, 2010 6:07 pm

Movement is very smooth, excelent work.
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Postby dsaenz825 » Wed Jan 20, 2010 8:26 pm

Awesome!
I love comments for they help me improve on my weaknesses.
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Postby Víctor Paredes » Wed Jan 20, 2010 10:34 pm

I'm glad you like it. Right now I'm working on a project in which I use a lot of this movements, even for cycling movements as win moving clothes.

The character has a lot of bones, so I recommend you to hide controlled bones on bone menu. Take a look at the ponytail and skirt bones, check the graph mode too. I hope to have time to upload soon a simpler file to show you the cycling moving technique.
http://www.mediafire.com/?xdt2m4x5iyt

PD: arms and legs have a particular rig which I hope to explain soon. It works great for arms made of images, avoiding that classical hose look.
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Postby neeters_guy » Thu Jan 21, 2010 12:42 am

Thanks for sharing. As always, your techniques are simple yet powerful.
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Postby uddhava » Thu Jan 21, 2010 2:39 pm

Fantastic! Thanks for sharing this.

udd
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Postby Víctor Paredes » Thu Jan 28, 2010 3:24 pm

I have a snake character animated with this technique, you can download the anme file
http://www.mediafire.com/?m22mmonnnat
It looks very organic, in my opinion. And it's exactly the same rope principle, animate it as a wave (one bone, then the next, the next, the next...)

what do you think?
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Postby Mikdog » Thu Jan 28, 2010 7:43 pm

DUDE! That's awesome! Thanks! Ha ha looks like it works so well.

Shot.
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Postby zedx » Sun Apr 15, 2012 6:08 pm

how about using bone dynamics its very time saving
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Re: Short tutorial to animate ropes, clothes, chains, hair,

Postby Lorentzyeung » Sat Nov 07, 2015 3:12 pm

Thank you for the tip
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Re:

Postby Hartknocks » Tue Nov 10, 2015 7:15 pm

zedx wrote:how about using bone dynamics its very time saving

This thread was a while ago, but I was thinking the same thing. Bone Dynamics.
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