Tool to globally delete keyframes from cursor position
Moderators: Víctor Paredes, Belgarath, slowtiger
Tool to globally delete keyframes from cursor position
Script tool mod by Shawn the Touched
"Key None"
version 1, 2007-02-28
This script goes in your "scripts\tool" folder. A new tool will appear in your Tools palette, an image of a key with a red X. Select this tool, then click anywhere on your stage, and all keyframes at the current position on the timeline will be deleted, on ALL layers and sublayers. Beware, separate group or bone layers are not protected from this.
Here's an alternative tool button for it:
(Right-click, save as, put in your tool folder.)
This tool was modified from Julien Stiegler's "key all" tool script. It does not seem to affect keyframes for bone dynamics or locking, but all other channels are removed.
http://whiteradish.drowtales.com/moho/st_key_none.zip
EDIT: Fixed old URL, added alternative button
"Key None"
version 1, 2007-02-28
This script goes in your "scripts\tool" folder. A new tool will appear in your Tools palette, an image of a key with a red X. Select this tool, then click anywhere on your stage, and all keyframes at the current position on the timeline will be deleted, on ALL layers and sublayers. Beware, separate group or bone layers are not protected from this.
Here's an alternative tool button for it:
(Right-click, save as, put in your tool folder.)
This tool was modified from Julien Stiegler's "key all" tool script. It does not seem to affect keyframes for bone dynamics or locking, but all other channels are removed.
http://whiteradish.drowtales.com/moho/st_key_none.zip
EDIT: Fixed old URL, added alternative button
Last edited by Touched on Sun Aug 02, 2009 2:02 pm, edited 4 times in total.
I believe so, it has that "set dirty" command in it. BTW, please re-download the script. I've just re-uploaded it with some cleaning so that it doesn't pop up that Lua console when you use it.
Well, maybe I should have left the Lua console in there. Because if you have a lot of layers, without the console showing you progress, it may not appear to be doing anything for a while. But it's working, and I personally prefer no console.
One issue with this script is that it collapses the layer lists and sets it to show all layers. I don't know enough about Lua scripting to prevent this. Can someone else help there?
Well, maybe I should have left the Lua console in there. Because if you have a lot of layers, without the console showing you progress, it may not appear to be doing anything for a while. But it's working, and I personally prefer no console.
One issue with this script is that it collapses the layer lists and sets it to show all layers. I don't know enough about Lua scripting to prevent this. Can someone else help there?
Hello Touched,
I just found your thread about your script.
And, I find that it sounds extremly useful.
I would really like to try it.
Unfortunately, the link is off.
Would you mind to reactivate one as you kindly did for the key all script?
This would be great and I would be deeply greatful.
cheers,
stefman
I just found your thread about your script.
And, I find that it sounds extremly useful.
I would really like to try it.
Unfortunately, the link is off.
Would you mind to reactivate one as you kindly did for the key all script?
This would be great and I would be deeply greatful.
cheers,
stefman
Here we are. The site went through some restructuring a while ago, breaking all old links. Here it is again.
http://whiteradish.drowtales.com/moho/st_key_none.zip
http://whiteradish.drowtales.com/moho/st_key_none.zip