Search found 7555 matches

by Greenlaw
Wed May 29, 2024 5:49 pm
Forum: General Moho Discussion
Topic: Transparency with OpenEXR files
Replies: 3
Views: 62

Re: Transparency with OpenEXR files

If the idea is to composite Moho's rendering with higher color-depth images, like, for example, backgrounds, instead, I will import a 24-bit version of the images as a reference. Then, I would use Moho's Layer Comps and Moho Exporter to render out passes from Moho, but disable the Layer Comps for th...
by Greenlaw
Wed May 29, 2024 5:22 pm
Forum: General Moho Discussion
Topic: Transparency with OpenEXR files
Replies: 3
Views: 62

Re: Transparency with OpenEXR files

Moho's OpenEXR support is lacking for technical reasons. For importing, EXR isn't particularly useful in Moho because Moho is effectively limited to 8-bits per channel (24-bits RGB + 8-bits Alpha). Also, Moho can't take advantage of any auxiliary channels the EXR may contain (depth, object-material ...
by Greenlaw
Sat May 25, 2024 11:20 pm
Forum: Miscellaneous Chit-Chat
Topic: Hello! (Introducing myself)
Replies: 6
Views: 236

Re: Hello! (Introducing myself)

Hey, Landon,

Welcome to the forums! 😺
by Greenlaw
Fri May 24, 2024 6:46 pm
Forum: Bug Discussions
Topic: Masking don't work with bones!
Replies: 15
Views: 652

Re: Masking don't work with bones!

Can you bake the gradient effect? I use Hayasidists Bake To PNG script for situations like this. Since this sounds like a rigged layer, I'm guessing not. In that case, try using an image for the gradient instead of the Gradient effect. You can use the Image Layer effect for this, or mask the gradien...
by Greenlaw
Fri May 24, 2024 6:43 pm
Forum: General Moho Discussion
Topic: Ranking of most system intensive features
Replies: 5
Views: 407

Re: Ranking of most system intensive features

Deforming very high-resolution images can bog down a system. In this situation, make sure GPU caching is enabled. If possible, create versions of your assets with the appropriate resolution (i.e., for wide shots, reduce the image size.) Note: Some scaling issues can occur when setting these up. Ther...
by Greenlaw
Fri May 24, 2024 5:34 pm
Forum: Bug Discussions
Topic: Masking don't work with bones!
Replies: 15
Views: 652

Re: Masking don't work with bones!

It must be a display bug. Try this as a workaround: 1. Duplicate the Mask layer. 2. In the duplicate layer, set the mask property to Do Not Mask This Layer. 3. Set the Mask layer to Add To Mask But Keep Invisible. The display and render result should be correct on 0 and later frames. Be sure to use ...
by Greenlaw
Fri May 24, 2024 5:29 pm
Forum: Bug Discussions
Topic: Masking don't work with bones!
Replies: 15
Views: 652

Re: Masking don't work with bones!

Ok, NOW I see what you mean. Sorry, I hadn't stepped into an animation frame. Yes, I'm seeing the error too, and it appears to be a display-only error.
by Greenlaw
Fri May 24, 2024 5:24 pm
Forum: Bug Discussions
Topic: Masking don't work with bones!
Replies: 15
Views: 652

Re: Masking don't work with bones!

Layer B is a solid red circle that's being multiplied over Layer A, so it's coloring the blue as red, and Layer A is the mask for Layer B so its alpha is trimming Layer B's circle to a smaller circle. To me, this seems to be working here, even when I add a bone. Sorry, I probably don't understand wh...
by Greenlaw
Fri May 24, 2024 5:12 pm
Forum: Bug Discussions
Topic: Masking don't work with bones!
Replies: 15
Views: 652

Re: Masking don't work with bones!

Oh, I see...you have two separate shapes in your mask layer. Let me look again to see what you're trying to do.
by Greenlaw
Fri May 24, 2024 5:08 pm
Forum: Bug Discussions
Topic: Masking don't work with bones!
Replies: 15
Views: 652

Re: Masking don't work with bones!

It seems to be working here... https://www.dropbox.com/scl/fi/dr1qciyyht3groczgoemj/2024-05-24_090709.png?rlkey=r3sx8ihib0w30qfww43pex44a&raw=1 I added the bone and then offset the mask to see what it was masking. Is this not correct? Update: Oh, wait...something is weird here, isn't it? Let me ...
by Greenlaw
Fri May 24, 2024 3:01 pm
Forum: How Do I...?
Topic: Transfer style to layer
Replies: 3
Views: 185

Re: Transfer style to layer

There's are Copy/Paste buttons in the custom panel that you can use to apply the style to the regular side of the panel. This works, but be aware that it completely overrides any override changes you made in the regular side. I'm guessing what you really want is a way to automatically merge the sett...
by Greenlaw
Fri May 24, 2024 2:30 pm
Forum: General Moho Discussion
Topic: Layer reference acceptable parameters
Replies: 5
Views: 460

Re: Layer reference acceptable parameters

[Revised from a previous post:] When I’m working on a production with multiple shots, I typically make a 'work' directory where I save incremental versions of my project, and the most recent version of the asset is saved outside of my work directory and has no version number. This unnumbered version...
by Greenlaw
Fri May 24, 2024 1:58 pm
Forum: How Do I...?
Topic: Workspace grid
Replies: 2
Views: 133

Re: Workspace grid

I, too, wish there was a fixed Grid as an option. The layer-specific Grid is definitely useful (sometimes I wish other programs had this as an option,) but as a global 'project-wide' tool, it's not as helpful. For now, I would do what slowtiger suggested: make a separate overlay layer and use that a...
by Greenlaw
Wed May 22, 2024 6:50 pm
Forum: General Moho Discussion
Topic: When rendering the moho file, a floating framerate is obtained.
Replies: 1
Views: 310

Re: When rendering the moho file, a floating framerate is obtained.

If you're using the Apple ProRes option, I think this is caused by a variable frame rate setting inside the codec. Apple iPhone videos do this, and it makes me nuts when editing footage exported from the phone--the playback looks fine, but the footage's frame rate is all over the place, which makes ...
by Greenlaw
Tue May 21, 2024 2:03 pm
Forum: General Moho Discussion
Topic: Create shape picking colors
Replies: 5
Views: 389

Re: Create shape picking colors

I should add that, I don't typically bother naming shapes. It's a fairly new thing for me, and I only do it when I KNOW I'll be selecting and animating a bunch of stacked shapes in a rig or animation. Most recently, this was for the hair of characters in the last couple of productions I worked on, w...