hi,.. im newbie.. and not very good at english, so pardon my use of english...
i did try finding solution on this forum, but could not found one.
this is what am facing right now,..
i create a character using Anime drawing tool
then rig it.
the layer structure was
- (Switch Folder)HipsMan
---(Bone)Side
------(Vectors)
---(Bone)Front
------(Vectors)
when i move character layer (the switch layer) using layer transform
the shapes of my character does not stay intact.
same goes when using camera track or zoom
see the character left shoulder and the ear
what did i do wrong?
this is the character in original position
Thank you all...
Rigged Vectors moves while using layer transform tool
Moderators: Víctor Paredes, Belgarath, slowtiger
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- Posts: 2
- Joined: Wed Jun 22, 2016 6:10 am
Re: Rigged Vectors moves while using layer transform tool
What may be happening is the Z position of your layers are not all the same.... Select them and see the coordinates in the top bar. If this is the problem, you may want to uncheck "Auto center new layers" in the Layers/Objects preferences. Otherwise, layers z position will be based on your zoom.
Good luck!
Good luck!
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- Posts: 2
- Joined: Wed Jun 22, 2016 6:10 am
Re: Rigged Vectors moves while using layer transform tool
wow.. u're right... some layer has z value, did not know anime has z...Fuzatron wrote:What may be happening is the Z position of your layers are not all the same.... Select them and see the coordinates in the top bar. If this is the problem, you may want to uncheck "Auto center new layers" in the Layers/Objects preferences. Otherwise, layers z position will be based on your zoom.
Good luck!
Thank you so much