Oops!Lost Marble wrote:No, a texture fill will not conform to the shape for point animation. As you move points around, more texture will be exposed, and the texture won't "swim" on top of the shape like it does now, but it won't warp itself to conform to the 2D shape either.Rudiger wrote:I thought about this, but Mike did not explicitly say that a texture fill would conform to the shape for point animation. If it does, then it's a very powerful feature indeed. You could use it to distort images with an arbitrary 2D mesh, like the liquify filter in Photoshop, only animated!
The texture warping is based on bones.
Sorry for getting that wrong. I'm still excited about it though.
-vern