Do you ever use Maximum IK Stretching in your bone rigs? What are your thoughts on it?
I'd love some "tips and techniques" on this feature.
Maximum IK Stretching
Moderators: Víctor Paredes, Belgarath, slowtiger
Re: Maximum IK Stretching
I found a tutorial on Maximum IK Stretching by Victor Paredes. It's really good .
https://www.youtube.com/watch?v=VOLVMK1TAaM
I like Maximum IK Stretching. It allows your character's legs (or arms or whatever) to stretch a little.
Note: Victor uses the Manipulate Bones tool on a frame other than 0 when testing Maximum IK Stretching and Target Bones. I tried testing the rig on Frame 0 to see what would happen, and my character's legs stayed stretched for some reason. I couldn't locate a keyframe to delete (it was Frame 0, after all), so I had to delete the bones and start over.
https://www.youtube.com/watch?v=VOLVMK1TAaM
I like Maximum IK Stretching. It allows your character's legs (or arms or whatever) to stretch a little.
Note: Victor uses the Manipulate Bones tool on a frame other than 0 when testing Maximum IK Stretching and Target Bones. I tried testing the rig on Frame 0 to see what would happen, and my character's legs stayed stretched for some reason. I couldn't locate a keyframe to delete (it was Frame 0, after all), so I had to delete the bones and start over.
- Yosemite Sam
- Posts: 518
- Joined: Thu May 05, 2011 2:05 am
- Location: Las Vegas, NV
Re: Maximum IK Stretching
If I'm understanding you correctly, you wouldn't need to delete and redo the stretched bone on frame zero, you could just reset the bone scale at the top. That's if you get past the point of control ZHoptoad wrote:I found a tutorial on Maximum IK Stretching by Victor Paredes. It's really good .
https://www.youtube.com/watch?v=VOLVMK1TAaM
I like Maximum IK Stretching. It allows your character's legs (or arms or whatever) to stretch a little.
Note: Victor uses the Manipulate Bones tool on a frame other than 0 when testing Maximum IK Stretching and Target Bones. I tried testing the rig on Frame 0 to see what would happen, and my character's legs stayed stretched for some reason. I couldn't locate a keyframe to delete (it was Frame 0, after all), so I had to delete the bones and start over.
Jimmy Mills
Some of my Moho Pro work.
My Demo Reel: https://youtu.be/_kSCno4Wd3c?si=gNT7d27R7sM4jjqq
Buddies Ep 4: https://youtu.be/f8Zbzo2mpHA?si=4EyxhBOrgOxkDoSO
Some of my Moho Pro work.
My Demo Reel: https://youtu.be/_kSCno4Wd3c?si=gNT7d27R7sM4jjqq
Buddies Ep 4: https://youtu.be/f8Zbzo2mpHA?si=4EyxhBOrgOxkDoSO