Search found 6025 matches

by slowtiger
Fri Sep 21, 2007 2:20 pm
Forum: How Do I...?
Topic: ...successfully bone a tail?
Replies: 2
Views: 1276

That's really enough. A tip here: try to make the initial position of the tail not in an S-curve but more like a J or ). Then, in animation, you could select all bones with cmd-A, then use the rotate bones tool (R) to get a very smooth transition to the opposite side. Same can be done with just a po...
by slowtiger
Fri Sep 21, 2007 2:17 pm
Forum: Share Your Work
Topic: HAPPY LAND update
Replies: 386
Views: 77254

it's OK. Always think of your intended audience ...
by slowtiger
Fri Sep 21, 2007 12:54 pm
Forum: How Do I...?
Topic: Shifting Keyframes through all layers...
Replies: 19
Views: 9136

Changing the timing was never the easiest thing, but depending on how much of a change was asked for different techniques were differently labourious. Drawn animation is kind of easy this way. Throw out a bunch of drawings, re-number others or change the X-sheet - done. I'd like to have a bitmap ani...
by slowtiger
Fri Sep 21, 2007 9:47 am
Forum: How Do I...?
Topic: Shifting Keyframes through all layers...
Replies: 19
Views: 9136

It depends on the amount of preparation done before animation wether AS works or not. We have a detailed Leicareel right now and all scenes lengths timed to the frame. Together with the dialogue this makes for a pretty rigid corset to work within. Since there is agreement over how fast a head turn s...
by slowtiger
Thu Sep 20, 2007 11:07 pm
Forum: How Do I...?
Topic: Shifting Keyframes through all layers...
Replies: 19
Views: 9136

I'd call it a bug because a simple shift should be possible for a function which otherwise is able to calculate timing of keys. But I'd prefer a much easier way to do time shifts anyway.
by slowtiger
Thu Sep 20, 2007 11:05 pm
Forum: How Do I...?
Topic: Importing Background from Illustrator to Anime Studio
Replies: 1
Views: 1120

Principally you can import artwork from AI to AS. But colours and fills will not translate properly, and quite often you need to adjust point curvature. For anything which doesn't move it is best to import as a bitmap. A window in your BG can be made either as a transparency in a PNG (made within Ph...
by slowtiger
Thu Sep 20, 2007 6:10 pm
Forum: How Do I...?
Topic: Shifting Keyframes through all layers...
Replies: 19
Views: 9136

Nope, I was running into exactly the same problems as you and wrote about it some time ago here: viewtopic.php?t=9129
by slowtiger
Thu Sep 20, 2007 6:09 pm
Forum: General Moho Discussion
Topic: Questions before I buy Anime Studio Pro
Replies: 8
Views: 2513

Genete: I just have the whole project area covered with something ... I don't care about those 30% bigger file size since PNG is just an intermediate format for me.
by slowtiger
Thu Sep 20, 2007 4:58 pm
Forum: Feature Request Discussions
Topic: Seeing Your Color Blends While U Work
Replies: 2
Views: 2108

I think pressing cmd-R is fast enough for me. Having all shades visible in editing view would slow down the work even more than it does now.
by slowtiger
Thu Sep 20, 2007 4:56 pm
Forum: How Do I...?
Topic: Rotate a group of points without shrinking the shape?
Replies: 2
Views: 1123

If you do a rotation of a shape just by point rotation, the software will always shrink the shape in the middle becaue it doesn't know that you want a curved path between the points' positions instead of the straight line it will produce automatically. You need to use layer rotation or bind that sha...
by slowtiger
Thu Sep 20, 2007 4:49 pm
Forum: How Do I...?
Topic: Avoid flicker?
Replies: 19
Views: 6138

Nothing new on earth ... http://www.cartoonbrew.com/tv/colormation#comment features a process called "Colormation" which is not even rotoscope but a very similar effect, produced by the combination of orthochromatic film, bright lighting, and a makeup on the actors to enhance eyes and mout...
by slowtiger
Thu Sep 20, 2007 4:15 pm
Forum: General Moho Discussion
Topic: How to create animations for Mobile Devices ?
Replies: 6
Views: 2594

Don't even attempt to do. While AS is great in doing character animation, its SWF export isn't designed for delivering final formats like you need for internet or cell phone. It especially lacks any of Flash's strategies to minimize file size. If you need to create content for mobile stuff, having F...
by slowtiger
Thu Sep 20, 2007 3:18 pm
Forum: How Do I...?
Topic: Shifting Keyframes through all layers...
Replies: 19
Views: 9136

Could you test the forward shifting again, but this time before you start, place some keys very far after your target position?
by slowtiger
Thu Sep 20, 2007 3:16 pm
Forum: General Moho Discussion
Topic: Questions before I buy Anime Studio Pro
Replies: 8
Views: 2513

Copy protection: Your serial number, that's all.

PNGs: You can export them with or without transparency.
by slowtiger
Wed Sep 19, 2007 9:03 pm
Forum: How Do I...?
Topic: Shifting Keyframes through all layers...
Replies: 19
Views: 9136

All nice but - I can't change several characters' rigging during production, especially not if scenes get exchanged between animators ...