Search found 6025 matches
- Fri Sep 21, 2007 2:20 pm
- Forum: How Do I...?
- Topic: ...successfully bone a tail?
- Replies: 2
- Views: 1276
That's really enough. A tip here: try to make the initial position of the tail not in an S-curve but more like a J or ). Then, in animation, you could select all bones with cmd-A, then use the rotate bones tool (R) to get a very smooth transition to the opposite side. Same can be done with just a po...
- Fri Sep 21, 2007 2:17 pm
- Forum: Share Your Work
- Topic: HAPPY LAND update
- Replies: 386
- Views: 77254
- Fri Sep 21, 2007 12:54 pm
- Forum: How Do I...?
- Topic: Shifting Keyframes through all layers...
- Replies: 19
- Views: 9136
Changing the timing was never the easiest thing, but depending on how much of a change was asked for different techniques were differently labourious. Drawn animation is kind of easy this way. Throw out a bunch of drawings, re-number others or change the X-sheet - done. I'd like to have a bitmap ani...
- Fri Sep 21, 2007 9:47 am
- Forum: How Do I...?
- Topic: Shifting Keyframes through all layers...
- Replies: 19
- Views: 9136
It depends on the amount of preparation done before animation wether AS works or not. We have a detailed Leicareel right now and all scenes lengths timed to the frame. Together with the dialogue this makes for a pretty rigid corset to work within. Since there is agreement over how fast a head turn s...
- Thu Sep 20, 2007 11:07 pm
- Forum: How Do I...?
- Topic: Shifting Keyframes through all layers...
- Replies: 19
- Views: 9136
- Thu Sep 20, 2007 11:05 pm
- Forum: How Do I...?
- Topic: Importing Background from Illustrator to Anime Studio
- Replies: 1
- Views: 1120
Principally you can import artwork from AI to AS. But colours and fills will not translate properly, and quite often you need to adjust point curvature. For anything which doesn't move it is best to import as a bitmap. A window in your BG can be made either as a transparency in a PNG (made within Ph...
- Thu Sep 20, 2007 6:10 pm
- Forum: How Do I...?
- Topic: Shifting Keyframes through all layers...
- Replies: 19
- Views: 9136
Nope, I was running into exactly the same problems as you and wrote about it some time ago here: viewtopic.php?t=9129
- Thu Sep 20, 2007 6:09 pm
- Forum: General Moho Discussion
- Topic: Questions before I buy Anime Studio Pro
- Replies: 8
- Views: 2513
- Thu Sep 20, 2007 4:58 pm
- Forum: Feature Request Discussions
- Topic: Seeing Your Color Blends While U Work
- Replies: 2
- Views: 2108
- Thu Sep 20, 2007 4:56 pm
- Forum: How Do I...?
- Topic: Rotate a group of points without shrinking the shape?
- Replies: 2
- Views: 1123
If you do a rotation of a shape just by point rotation, the software will always shrink the shape in the middle becaue it doesn't know that you want a curved path between the points' positions instead of the straight line it will produce automatically. You need to use layer rotation or bind that sha...
- Thu Sep 20, 2007 4:49 pm
- Forum: How Do I...?
- Topic: Avoid flicker?
- Replies: 19
- Views: 6138
- Thu Sep 20, 2007 4:15 pm
- Forum: General Moho Discussion
- Topic: How to create animations for Mobile Devices ?
- Replies: 6
- Views: 2594
Don't even attempt to do. While AS is great in doing character animation, its SWF export isn't designed for delivering final formats like you need for internet or cell phone. It especially lacks any of Flash's strategies to minimize file size. If you need to create content for mobile stuff, having F...
- Thu Sep 20, 2007 3:18 pm
- Forum: How Do I...?
- Topic: Shifting Keyframes through all layers...
- Replies: 19
- Views: 9136
- Thu Sep 20, 2007 3:16 pm
- Forum: General Moho Discussion
- Topic: Questions before I buy Anime Studio Pro
- Replies: 8
- Views: 2513
- Wed Sep 19, 2007 9:03 pm
- Forum: How Do I...?
- Topic: Shifting Keyframes through all layers...
- Replies: 19
- Views: 9136