Particle Layers

Particle layers are a way to simulate such effects as flowing water, fire, bubbles, or other effects that you can imagine are made up of many small objects. A particle layer is like a group layer in that it can contain sub-layers. However, instead of just displaying its sub-layers as they are, a particle layer will automatically animate its sub-layers so that they appear to be flowing outward from the particle layer's origin.

The direction that a particle layer sprays its particles is illustrated below.

Particle spray direction.

During an animation, a particle layer can be turned on or off. When it is turned off, no more particles will be created, but those that already exist will continue to the end of their lifetime. To turn a particle layer on or off, right-click its entry in the Layers panel. A popup menu will appear to let you turn the particle layer on or off.

The complete list of settings for a particle layer is as follows. These settings are accessible in the Layer Properties dialog, under the "Particles" tab: