Some function are animable in theory...
Posted: Mon Mar 26, 2007 6:08 pm
Reading the Srcript Documentation available I can see that there are some functions that seems to be animable in time because the use the "frame" as a parameter.
But the fact is that you cannot do those things when using the program. For example if you add a point at a frame different than the 0, the point will appear from frame 0.
Is this a bug of the documentation or something not completely implemented?
Best
Genete
But the fact is that you cannot do those things when using the program. For example if you add a point at a frame different than the 0, the point will appear from frame 0.
Is this a bug of the documentation or something not completely implemented?
Code: Select all
M_Mesh
void AddPoint(pos, attachID, frame)
void AddPoint(pos, attachCurve, attachSeg, frame)
void AppendPoint(pos, frame)
bool WeldPoints(movingID, solidID, frame)
void DeleteEdge(curveID, segID, frame)
Code: Select all
M_Bone
M_Bone AddBone(frame)
Genete