3D modell shadow texture baking

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Samb
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3D modell shadow texture baking

Post by Samb »

from the manual:
One of the things you may notice in this scene is that the scenery has detailed shadows and shading on it. Anime Studio does not provide lighting and shading for 3D models. Instead, these effects are part of the texture map for this 3D model. In this case, a separate 3D program was used to calculate the lighting effects and "bake them into" the texture map.
thats good to know, but what program was used for the shadow baking?
hope somebody knows a way, because that would make the 3D things in AS soo much better!

- Samb[/code]
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jahnocli
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Post by jahnocli »

If memory serves correctly (and it often doesn't), I think the program used was gile[s]: http://www.frecle.net/giles/

J
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Samb
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Post by Samb »

thanks :)
I will look into that
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J. Baker
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Post by J. Baker »

Blender can also bake. www.blender.org
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