Linking Bones to Curver?
Posted: Fri Dec 01, 2023 1:47 pm
Hi everyone!
Looking for some help with curvers vs bones if you'd be so kind. Is there a way to link bones to a curver so I can use the compressible curver as the 'spine' of the character? Or does it have to be bones only?
I would also like to bind the lower jaw to the rest of the character's body layer - I have it separate because when the mouth is closed I want the teeth to be hidden by the upper lip. Is this doable?
I've provided a short video of the rig in question so you can see how it currently "works"
Many thanks!
Looking for some help with curvers vs bones if you'd be so kind. Is there a way to link bones to a curver so I can use the compressible curver as the 'spine' of the character? Or does it have to be bones only?
I would also like to bind the lower jaw to the rest of the character's body layer - I have it separate because when the mouth is closed I want the teeth to be hidden by the upper lip. Is this doable?
I've provided a short video of the rig in question so you can see how it currently "works"
Many thanks!