Point animation test
Posted: Sun Oct 10, 2021 11:12 pm
I mean it's nothing to write home about and could've just as well done with smart bones but i'm experimenting with some point animation stuff where i just do a basic rig and then animate on the go using hand drawn keys as a guide. I think Moho could improve its timeline quite a bit to make it less of a hassle but i'm getting there... Sorry for the weird hands etc.
Anyways, i'm trying to get a bit closer to a "hand-drawn" look. I wanted to put everything on two's in the end but couldn't get the different elements to sync up correctly so it staggered. hence i left it on 1's which makes it look a bit too computer-y for my tastes but it's a start
Anyways, i'm trying to get a bit closer to a "hand-drawn" look. I wanted to put everything on two's in the end but couldn't get the different elements to sync up correctly so it staggered. hence i left it on 1's which makes it look a bit too computer-y for my tastes but it's a start