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Weight, Layer, and Point rigging with samples

Posted: Tue Mar 10, 2020 1:43 am
by MrMiracle77
This is a longer tutorial, but I wanted to share what I've learned about using a mix of weight, layer, and point rigging to get a character tied to their bones. I've got examples of various characters that I've made as I've built skill and do a rigging of 'Twiggy version 2' for an upcoming video. At the end, I talk about some of the quirks with rigging a shape that has a gradient or texture by points vs by weight. Time stamps are available in the description for those of you who want to skip ahead and subtitles will be coming soon.



Direct Link:
https://youtu.be/jb250SEazic