I've done something wonky and cannot figure out how I did it or how to fix it. So any help is much appreciated.
I have a vector layer, within a group, within a bone layer. Simple enough. I have a smart bone that I can see on the bone layer and the group layer. Again what I'd expect, but strangely I cannot see the smart bone on the vector layer. In addition, the timeline for the action associated with the smart bone is blue when I check the bone and group layer, but it's red when i check the vector layer. I think I must have done a paste or something, but I cannot duplicate it or figure out what to do (or even why the timeline turns red, blue and green. I do realize a standard action is red.) I'm hoping its something very simple that's obvious to others, just not to me Thanks for any help.
Bones not visible on vector layer
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- strider2000
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- synthsin75
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Re: Bones not visible on vector layer
Do you have nested control enabled for the bone layer?
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- strider2000
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Re: Bones not visible on vector layer
Yes I do.
Ah I just figured it out. I had the head group layer bound to head bone (not a smart bone) as part of the normal skeleton. I checked that after seeing this in the doc.
Ah I just figured it out. I had the head group layer bound to head bone (not a smart bone) as part of the normal skeleton. I checked that after seeing this in the doc.
Your question must have gotten something to click in my head (pardon the pun)the bone layer can warp the artwork in those vector layers if Allow nested layer control is turned on in the Bones tab of the Layer Properties palette and if the group layer is not bound