Hand Drawn Effect (animated noise)
Posted: Thu Jun 04, 2009 3:23 pm
Hi guys.
I'm trying to create a kind of 'hand drawn look' by having the lines of characters 'boil' slightly to give that random effect.
Trouble is the 'animated noise' function doesn't work for me as it is just a bit too rapid when the frame rate is set to 25 fps.
I've tried it on 12 fps but I really need some of the animation to be 'on ones' so to speak (25 fps for pal).
So what I'm wondering is, is there any way to set the boil to be on 'twos' (12fps) even when the document is at 25 fps?
I thought I could perhaps add the noise myself by distorting the vectors on every character slightly differently in four or so different projects. Then comping together the various movies by offsetting on twos.
Trouble with this method is that it will still be a heck of a lot of work to go into each vector layer and alter the points (I have loads!).
Is there a way to globally check the 'line/fill noise' box to work on all vector layers (some sort of script perhaps?) or do I have to go into every single vector layer to do so?
Thanks loads for any help and Sorry if any of this is confusing!
D.
I'm trying to create a kind of 'hand drawn look' by having the lines of characters 'boil' slightly to give that random effect.
Trouble is the 'animated noise' function doesn't work for me as it is just a bit too rapid when the frame rate is set to 25 fps.
I've tried it on 12 fps but I really need some of the animation to be 'on ones' so to speak (25 fps for pal).
So what I'm wondering is, is there any way to set the boil to be on 'twos' (12fps) even when the document is at 25 fps?
I thought I could perhaps add the noise myself by distorting the vectors on every character slightly differently in four or so different projects. Then comping together the various movies by offsetting on twos.
Trouble with this method is that it will still be a heck of a lot of work to go into each vector layer and alter the points (I have loads!).
Is there a way to globally check the 'line/fill noise' box to work on all vector layers (some sort of script perhaps?) or do I have to go into every single vector layer to do so?
Thanks loads for any help and Sorry if any of this is confusing!
D.