Posted: Mon Jun 08, 2009 11:23 pm
I just don't see how you put software in a retail box and say its not a final release?
My thoughts exactly! But I'll refrain from going into details, as I'm afraid the forum police will come round me up.InfoCentral wrote:I just don't see how you put software in a retail box and say its not a final release?
Jeeze, Vern, you missed your meds again today, didn't you? Relax. It's called Freedom of Speech and Freedom of Opinion. Get used to it since it makes the world a better place.heyvern wrote:
I don't really have a problem bringing up issues. Many of the issues you and others have pointed out are legitimate and valid. It's the constant between the lines "commentary" that goes along with it that is driving me CRAZY!
We ALL WANT AS TO BE GREAT! We want it to succeed and become a Toonboom killer. So say that you want a fix for the batch render. Suggest how to improve it...
... but leave out the absolutely unneeded COMMENTARY and personal accusations and condescension that is in every one of your posts. You CONSTANTLY make disparaging remarks over and over about Mike's skills as a programmer, Smith Micro's "lack of vision" and incompetence. Every post regarding AS 6 has a note of contempt.
It's getting OLD. It's getting REALLY REALLY REALLY FREAKING OLD. We know already. We know. You think AS is the Titanic, the greatest ship ever built... and that Mike is the captain. Fine we get it. We know.
If you tell us ONE MORE FREAKING TIME how many dagnab freaking god awful years of freaking experience you have.... I will have an aneurysm. Blood gushing out my ears and nose... veins on my head throbbing... my head will explode like a "Scanners" movie.I well understand that you want to spend more programming time on the "flashy" features that will sell AS. I was in the business for 3 decades and know how things work.
Are you still in the business anymore? Or did all of your coworkers heads explode and you had to quit?
If you are so much better at this than Smith Micro and Mike Clifton then go make your own animation program. Then when YOUR customers call you names and UNJUSTLY CRITICIZE YOUR SKILLS on YOUR forum we'll see the reaction you have....
... of course no one will ever complain at all because YOUR applicationa are 100% PERFECT on the first version. You never have to do any updates or patches because all of the features you will ever need are in the first version. There are no bugs in your application because of your decades of experience...
... decades and decades of experience... my god it feels like I'm experiencing them all right now.... oh god my head is about to explode...
-vern
I think they have made great progress in producing learning material and besides that there are now third party videos.mkelley wrote:You may still want to keep AS in mind as you work your way up the steep slopes of learning TB --
Maybe, but that's a big call, from Mike personally, and more to the point, SM in providing $$$ to the development of the program. I would love to think this would be the case, but the reality is that SM still make the majority of their revenue from software for the wireless industry. They may want to make a greater commitment to their newly acquired consumer products, but that's a major change in the allocation of their R&D budget, so don't expect it to happen overnight. Of course, we can hope, and good sales of AS 6 would certainly help the cause...mkelley wrote:Banjar,
...snip
-- I get the feeling we are RIGHT on the verge of seeing a definite product split along the hobbyst/professional lines in that regard.
You do know there's a free PLE version of Animate, don't you? It has no time limit, so you can learn the software without paying for it. And make your buying decision AFTER you have properly evaluated it.I just bought a copy of Toon Boom Animate. I might as well tough it out on the learning curve