I am creating a 30 second shot of New York in Anime Studio and I will want multiple scenes such as closeups, crane shots and fly overs. After many solitary months with Anime Studio Pro 6, I have learned many new techniques. Now, for my main question: For each new scene, do I have to create a new project? I know that I can copy characters to new projects but can I simply create a new scene or sequence within the project? Also, if I do interviews, what do you do for the set in the background? Do you create a new set for each angle or do you keep one image and rotate it? I have seen shows made with ToonBoom such as Family Guy and the Simpsons that have complex camera movements. I hear that ToonBoom is similar so I thought the techniques used would be similar to those used in Anime Studio. I can't watch those shows without going crazy over thinking about all of the work that the animators of those shows had to do. Also, is there any complex article on here about depth of field? I want to focus on the background and do a jib shot down to focus on a person. I can't figure out how to turn on or off immune to d.o.f. during the middle of a project.
P.S. When I render a final sequence through Adobe Premiere Pro, I notice a loss of quality, even when I export it as HD AVI. I import my clip from AS as a HD AVI. I just wanted to see if this was a common problem. I use NTSC here in the states. I am going on and on but I am sick today so I thought I might ask some questions.
![Embarassed :oops:](./images/smilies/icon_redface.gif)
Finally, when I orbit around my project,the 3d seems to be very and I mean VERY extreme. I can't orbit around the project without the layers stretching to the camera or the layers jumping in front of one another. Does anyone else have this problem and how do you deal with it? I have seen people who use ToonBoom orbit their workspace and the 3d seems very proportional and not have any of these extreme angles. When I feel better, I will post a screen shot of both programs orbiting the workspace and how they differ. Thanks for reading.