Texture in shape fill is causing problems, help

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Sebastião
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Joined: Thu Oct 26, 2023 10:00 am

Texture in shape fill is causing problems, help

Post by Sebastião »

I am rigging a character and when making smart bone actions to give prespective to the character the texture in the shape fill gets stretched or leaves empty spaces. Its a 1920x1080 resulotion and my texture is 2080x2080, so its not the size, and I have taken out all bone strenght and still its not working, I have also tried flexi binding the layers and it doesnt do anything. Any idea what I can do to solve this issue? Thank you!

screenshoots of the problem /
https://drive.google.com/drive/folders/ ... sp=sharing
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slowtiger
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Re: Texture in shape fill is causing problems, help

Post by slowtiger »

Setting bone strength to 0 seems to be the wrong way, since textures will follow bones like the shape they are in.

It's hard to see from the screenshot which element is the texture. There are more ways to deal with it:
- set the texture to tiling
- put the texture outside the shappe, let shape mask it.
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Sebastião
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Joined: Thu Oct 26, 2023 10:00 am

Re: Texture in shape fill is causing problems, help

Post by Sebastião »

You are a genius, thank you. Changing the image texture fill modes and the check box Through transparency, fixed the main problem of it showing empty spaces. Danke
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