I am rigging a character and when making smart bone actions to give prespective to the character the texture in the shape fill gets stretched or leaves empty spaces. Its a 1920x1080 resulotion and my texture is 2080x2080, so its not the size, and I have taken out all bone strenght and still its not working, I have also tried flexi binding the layers and it doesnt do anything. Any idea what I can do to solve this issue? Thank you!
screenshoots of the problem /
https://drive.google.com/drive/folders/ ... sp=sharing
Texture in shape fill is causing problems, help
Moderators: Víctor Paredes, Belgarath, slowtiger
Re: Texture in shape fill is causing problems, help
Setting bone strength to 0 seems to be the wrong way, since textures will follow bones like the shape they are in.
It's hard to see from the screenshot which element is the texture. There are more ways to deal with it:
- set the texture to tiling
- put the texture outside the shappe, let shape mask it.
It's hard to see from the screenshot which element is the texture. There are more ways to deal with it:
- set the texture to tiling
- put the texture outside the shappe, let shape mask it.
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AS 11 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
Moho 13.5 iMac Quadcore 2,9GHz 16GB OS 10.15
Moho 14.1 Mac Mini Plus OS 13.5
Re: Texture in shape fill is causing problems, help
You are a genius, thank you. Changing the image texture fill modes and the check box Through transparency, fixed the main problem of it showing empty spaces. Danke