Live2D
Moderators: Víctor Paredes, Belgarath, slowtiger
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- Posts: 393
- Joined: Sun Dec 26, 2010 12:18 am
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- Posts: 393
- Joined: Sun Dec 26, 2010 12:18 am
So I come back from holiday and there's new software in town! Woohoo!
Then I see the examples of what can be done with it and I feel... disappointed.
Seems like this is another fast and easy way to produce 2D animation that just looks... wrong.
Or is it just me? Do people really think those head turns look correct?
Is Live2D being used professionally by any studios?
Then I see the examples of what can be done with it and I feel... disappointed.
Seems like this is another fast and easy way to produce 2D animation that just looks... wrong.
Or is it just me? Do people really think those head turns look correct?
Is Live2D being used professionally by any studios?
I have been using Blender for several years and stuff like this still makes my jaw drop.kkrawal wrote:See this.
Its in Blender too
you can download the source file of this Blend
http://www.blendswap.com/3D-models/char ... hito-nami/
Rhoel
ftp://ftp.hash.com/pub/TUTORIALS/Gilles ... ut2002.zip
A toon tutorial I wrote several years ago.
I would like to see some of those features in AS 3D toon shader.
A toon tutorial I wrote several years ago.
I would like to see some of those features in AS 3D toon shader.
- patricia3d
- Posts: 726
- Joined: Thu May 31, 2007 4:38 am
- Location: India
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