Sculptris
Moderators: Víctor Paredes, Belgarath, slowtiger
- funksmaname
- Posts: 3174
- Joined: Tue May 29, 2007 11:31 am
- Location: New Zealand
had some downtime today so thought I'd give this a go...
here's a quick sculpt of my dog Samba. Pretty cool program!
I first did the head out of the initial sphere, and then added additional spheres to sculpt the ears.
I'll look for some fur brushes to see if I can give him some details.
----
update:
here's a quick sculpt of my dog Samba. Pretty cool program!
I first did the head out of the initial sphere, and then added additional spheres to sculpt the ears.
I'll look for some fur brushes to see if I can give him some details.
----
update:
Last edited by funksmaname on Thu Aug 11, 2011 9:30 pm, edited 1 time in total.
-
- Posts: 400
- Joined: Mon Jun 13, 2011 10:50 am
- Location: stephen.foster.uk(skype)
- funksmaname
- Posts: 3174
- Joined: Tue May 29, 2007 11:31 am
- Location: New Zealand
That's looking pretty good Funk. I've been playing with it and the problem I'm having is I keep being tempted to use the GO Z feature to send the model to ZBRUSH. There are so many tools there that I've gotten so used to that I can't seem to do without them. But I want to make a completely SCULPTRIS model. I'll post a screen shot here when I get it close so you can see.
- funksmaname
- Posts: 3174
- Joined: Tue May 29, 2007 11:31 am
- Location: New Zealand
-
- Posts: 400
- Joined: Mon Jun 13, 2011 10:50 am
- Location: stephen.foster.uk(skype)
looks great.... I think if you added a bit more clay to the side of the models temples (on the side of the head next to eyes) that would soften it up... your doggy is softer and has sadder eyes..funksmaname wrote:there's something wrong with it... its ok but doesn't look like my dog
I'm still fiddling with it to try and make it better.
just a suggestion
--Sven
What *if* the Hokey cokey *is* what its all about?
What *if* the Hokey cokey *is* what its all about?
Here's a quick sculpt I did in about 90 min. I cheated a little by importing a simple figure mesh, but there is a figure already in the file of SCULPTRIS and it is more detailed than mine so its fair IMO. I have no skill( as is clear from the shots) but I'm impressed how well its turning out. Most of my time in this was spent on the hands( they're a nightmare to do in this app) and they're far from being right. I'll keep at it.
base:
base by jonbo64, on Flickr
WIP:
basewip by jonbo64, on Flickr
base:
base by jonbo64, on Flickr
WIP:
basewip by jonbo64, on Flickr
- funksmaname
- Posts: 3174
- Joined: Tue May 29, 2007 11:31 am
- Location: New Zealand