Search found 37 matches

by ARTzuza
Mon Sep 29, 2014 10:12 pm
Forum: General Moho Discussion
Topic: Webinar: Applying Animation Principles in AS
Replies: 17
Views: 8582

Re: Webinar: Applying Animation Principles in AS

@Selgin , Thank you, I will be in the webinar for sure, and I want to ask you if you can explain about the use of Motion graph for animation because, for example: 1. I like to work with bezier interpolations and to manipulate the curves in the motion Graph for more control in the interpolations and...
by ARTzuza
Thu Sep 11, 2014 5:42 pm
Forum: General Moho Discussion
Topic: Help Shape the Future of Anime Studio
Replies: 828
Views: 2312346

Re: Help Shape the Future of Anime Studio

Another suggestion is to can to animate Parents constraints, so I could ON/Off Parents for to have more control over some common actions in animation. For example, I need my character hold in his hand an object, manipulate, walk a while with the object in his hand and then released. Currently I woul...
by ARTzuza
Thu Sep 11, 2014 5:16 pm
Forum: General Moho Discussion
Topic: Help Shape the Future of Anime Studio
Replies: 828
Views: 2312346

Re: Help Shape the Future of Anime Studio

Hi Fahim, This message is for to give you a sugestion about one thing i Think it can improve or enhance next version of Anime Studio Pro. THE target bone is a really good improvement, and actaully i am using it in all my characters, but i (and some fiends users of ASP) see a great trouble with the T...
by ARTzuza
Thu Sep 11, 2014 4:48 pm
Forum: General Moho Discussion
Topic: Why Is Anime Studio Pro So Cheap?
Replies: 23
Views: 8057

Re: Why Is Anime Studio Pro So Cheap?

I agree, with ASP you can do anything, not only cut-out, not only bone animation, But let's be honest, ASP specializes in bone animation, and although you can do other types of animation, Frame by frame (FBF) is not the best feature of ASP (indeed, its sucks) and the workflow for FBF in ASP is so di...
by ARTzuza
Wed Sep 10, 2014 11:42 pm
Forum: General Moho Discussion
Topic: Why Is Anime Studio Pro So Cheap?
Replies: 23
Views: 8057

Re: Why Is Anime Studio Pro So Cheap?

Sorry if this has been posted before but Anime Studio Pro 10 is very cheap and I have no idea why.... Hey, EHEBrandon, Are you serious? I just hope the Project manager of Smith micro don't take so seriously your suggestion to increase the ASP price based on your suggestion that "it is very che...
by ARTzuza
Wed Sep 10, 2014 1:46 pm
Forum: Tips & Techniques
Topic: v10 - Knee & Foot Target bone rig
Replies: 9
Views: 13312

Re: v10 - Knee & Foot Target bone rig

Well, it looked like a good idea at the time. Unfortunately this rig has some major problems. There is some strange rotations of the target bones that causes the "aim" bones to flip rotations "suddenly". This can cause all kinds of problems with "shapes" for limbs inst...
by ARTzuza
Tue Sep 09, 2014 11:53 pm
Forum: Tips & Techniques
Topic: v10 - Knee & Foot Target bone rig
Replies: 9
Views: 13312

Re: v10 - Knee & Foot Target bone rig

Hi, thanks for the file (.anme), it was very useful! It would be great if in future ASP versions could implement a similar solution like currently have 3d animation softwares like Maya or 3DMax , where there is something called "Pole vector" which is an attribute of the IK solver (Target b...