Search found 37 matches
- Mon Sep 29, 2014 10:12 pm
- Forum: General Moho Discussion
- Topic: Webinar: Applying Animation Principles in AS
- Replies: 17
- Views: 8582
Re: Webinar: Applying Animation Principles in AS
@Selgin , Thank you, I will be in the webinar for sure, and I want to ask you if you can explain about the use of Motion graph for animation because, for example: 1. I like to work with bezier interpolations and to manipulate the curves in the motion Graph for more control in the interpolations and...
- Thu Sep 11, 2014 5:42 pm
- Forum: General Moho Discussion
- Topic: Help Shape the Future of Anime Studio
- Replies: 828
- Views: 2312346
Re: Help Shape the Future of Anime Studio
Another suggestion is to can to animate Parents constraints, so I could ON/Off Parents for to have more control over some common actions in animation. For example, I need my character hold in his hand an object, manipulate, walk a while with the object in his hand and then released. Currently I woul...
- Thu Sep 11, 2014 5:16 pm
- Forum: General Moho Discussion
- Topic: Help Shape the Future of Anime Studio
- Replies: 828
- Views: 2312346
Re: Help Shape the Future of Anime Studio
Hi Fahim, This message is for to give you a sugestion about one thing i Think it can improve or enhance next version of Anime Studio Pro. THE target bone is a really good improvement, and actaully i am using it in all my characters, but i (and some fiends users of ASP) see a great trouble with the T...
- Thu Sep 11, 2014 4:48 pm
- Forum: General Moho Discussion
- Topic: Why Is Anime Studio Pro So Cheap?
- Replies: 23
- Views: 8057
Re: Why Is Anime Studio Pro So Cheap?
I agree, with ASP you can do anything, not only cut-out, not only bone animation, But let's be honest, ASP specializes in bone animation, and although you can do other types of animation, Frame by frame (FBF) is not the best feature of ASP (indeed, its sucks) and the workflow for FBF in ASP is so di...
- Wed Sep 10, 2014 11:42 pm
- Forum: General Moho Discussion
- Topic: Why Is Anime Studio Pro So Cheap?
- Replies: 23
- Views: 8057
Re: Why Is Anime Studio Pro So Cheap?
Sorry if this has been posted before but Anime Studio Pro 10 is very cheap and I have no idea why.... Hey, EHEBrandon, Are you serious? I just hope the Project manager of Smith micro don't take so seriously your suggestion to increase the ASP price based on your suggestion that "it is very che...
- Wed Sep 10, 2014 1:46 pm
- Forum: Tips & Techniques
- Topic: v10 - Knee & Foot Target bone rig
- Replies: 9
- Views: 13312
Re: v10 - Knee & Foot Target bone rig
Well, it looked like a good idea at the time. Unfortunately this rig has some major problems. There is some strange rotations of the target bones that causes the "aim" bones to flip rotations "suddenly". This can cause all kinds of problems with "shapes" for limbs inst...
- Tue Sep 09, 2014 11:53 pm
- Forum: Tips & Techniques
- Topic: v10 - Knee & Foot Target bone rig
- Replies: 9
- Views: 13312
Re: v10 - Knee & Foot Target bone rig
Hi, thanks for the file (.anme), it was very useful! It would be great if in future ASP versions could implement a similar solution like currently have 3d animation softwares like Maya or 3DMax , where there is something called "Pole vector" which is an attribute of the IK solver (Target b...