Search found 7461 matches
- Wed Oct 21, 2020 5:52 pm
- Forum: General Moho Discussion
- Topic: Moho's future
- Replies: 27
- Views: 11007
Re: Moho's future
I think there are still alot of things that could get Moho better. Think of a reliable vector drawing engine. Constructing characters in Moho is okay, importing bitmap characters is okay. But native drawing in Moho would be great (and I don't mean this weird drawing stuff in M13). This would be gro...
- Wed Oct 21, 2020 3:43 am
- Forum: General Moho Discussion
- Topic: Moho's future
- Replies: 27
- Views: 11007
Re: Moho's future
Do you guys think it will still exist for some time? How close is it to become an industry standard? Re: 'industry standard', it's being used at two major animation studios that I'm aware of. Where I work, we use Moho Pro 12.5 for sequences in our TV shows on Netflix and other streaming channels. Y...
- Mon Oct 12, 2020 10:50 pm
- Forum: How Do I...?
- Topic: Is it bad practice to scale layers at frame 0?
- Replies: 14
- Views: 4609
Re: Is it bad practice to scale layers at frame 0?
I generally leave artwork layers at their original size on frame zero and scale the contained vector artwork instead. By keeping the layers themselves at 100%, animating and modifying the rig is more predictable. Understandably, it may not seem practical to do this for many vector layers. In this ca...
- Mon Oct 12, 2020 7:57 pm
- Forum: How Do I...?
- Topic: Stop layer translation affecting bone dynamics
- Replies: 6
- Views: 2626
Re: Stop layer translation affecting bone dynamics
I avoid using bone dynamics for hair. To me, hair with bone dynamics never looks as good or as convincing as keyframed hair bones. If you want to automate hair animation, I suggest using a Smart Bone Action with some added keyframed animation as needed. Usually I have the SBA animate the broad motio...
- Sun Oct 04, 2020 3:59 am
- Forum: General Moho Discussion
- Topic: Opacity of colours not retained in files opened on a different laptop.
- Replies: 5
- Views: 2201
Re: Opacity of colours not retained in files opened on a different laptop.
I would definitely check what Wes mentioned. Tip: In case the issue is that styles have actually changed to full opacity, in the future you might consider using a custom style for semi-transparent items. This way, if the style on many items changes accidentally, you can easily change them all back t...
- Fri Oct 02, 2020 10:59 pm
- Forum: Other Software
- Topic: Clip Studio Paint exports SVG now
- Replies: 1
- Views: 8153
Re: Clip Studio Paint exports SVG now
I wasn't aware of that. I normally draw all my comics using Clip Studio Paint's vector tools so I'll give it a try sometime. My one concern is that CSP's vector tools generate an awful lot of points because the tool is designed for precision and editability, and it's not optimized for animation. But...
- Thu Oct 01, 2020 6:21 pm
- Forum: How Do I...?
- Topic: Drawing Tablet problem with Moho
- Replies: 9
- Views: 3892
Re: Drawing Tablet problem with Moho
I don't even bother with Freehand or Blob brush anymore. They're just too frustrating to use. FWIW, the tools do behave more predictably with a genuine Wacom device but it's still not reliable enough for serious work. When I draw vector graphics in Moho, I only use the Add Points and Shapes tools. T...
- Thu Oct 01, 2020 5:50 pm
- Forum: How Do I...?
- Topic: bitmap bucket tool - colors dont change on expert
- Replies: 15
- Views: 5447
Re: bitmap bucket tool - colors dont change on expert
so the PNG export does not work in the render, same as video ----does this mean i would have to control R for preview and render out each frame as PNG individually? :cry: Just use Moho Exporter; set it to PNG Image Sequence and this will render final quality frames of your entire animation in the i...
- Thu Oct 01, 2020 4:42 pm
- Forum: How Do I...?
- Topic: animating a tail smoothly
- Replies: 13
- Views: 4323
Re: animating a tail smoothly
Good shout! I tried that and I still get big deformations What Maestral said about auto-triangulation might be the cause of what you're seeing. Moho's internally generated meshes tend to be low-res. When I see faceting in my deformations, I create my own mesh. you can do this using the Grid tool wi...
- Wed Sep 30, 2020 4:19 am
- Forum: How Do I...?
- Topic: animating a tail smoothly
- Replies: 13
- Views: 4323
Re: animating a tail smoothly
I always use Sketch Bones for tail animation. If you watch either of my two DreamWorks Animation reels and see a 2D character with a tail, that's animated using Sketch Bones. Tip 1: When animating a tail, sketch from the root to this tip for ever keyframe you create. This insures that the interpolat...
- Sat Sep 26, 2020 9:40 pm
- Forum: How Do I...?
- Topic: Maintain the volume of an object
- Replies: 7
- Views: 2560
Re: Maintain the volume of an object
Or... You can bind the shape or layer to a bone and use the bone to give it a 'squash and stretch' effect. To do this, select the Bone with the Select Bone tool and then open the Bone Constraints panel. Next, enable Squash And Stretch Scaling. To see the effect, you need to be on an animation frame ...
- Sat Sep 26, 2020 9:28 pm
- Forum: How Do I...?
- Topic: Maintain the volume of an object
- Replies: 7
- Views: 2560
Re: Maintain the volume of an object
Note that Transform Layer behaves differently: - Drag from corner, scales uniformly from origin - Drag from side, scales symmetrically from origin - Press Shift while dragging from corner, scales non-uniformly from origin - Press Shift while dragging side maintains volume (i.e., squash and stretch.)...
- Sat Sep 26, 2020 9:21 pm
- Forum: How Do I...?
- Topic: Maintain the volume of an object
- Replies: 7
- Views: 2560
Re: Maintain the volume of an object
Here's the list of Transform Shape shortcuts that work for me in Moho 12.5: - Drag from corner, scales non-uniformly from opposite corner. - Press Alt while dragging from corner, scales uniformly from center. - Press Alt and then Shift while dragging from corner, scales non-uniformly from center. - ...
- Wed Sep 23, 2020 5:54 pm
- Forum: How Do I...?
- Topic: Remove Timeline Highlighted object
- Replies: 3
- Views: 1906
Re: Remove Timeline Highlighted object
Yeah, if you didn't know about Timeline Visibility, it can get frustrating when accidentally enabled. But now that you do know, you'll want to keep this feature in mind. Timeline Visibility is incredibly useful when you start building more complex animations. BTW, if you haven't watched it, check ou...
- Wed Sep 23, 2020 2:44 am
- Forum: Feature Request Discussions
- Topic: Animating Character Lighting
- Replies: 5
- Views: 5029
Re: Animating Character Lighting
Thanks for following up on that, Wes!