Search found 8168 matches
- Thu Jan 17, 2008 11:08 pm
- Forum: How Do I...?
- Topic: Bind both points and layers?
- Replies: 19
- Views: 7975
Yeah slowtiger, I know I'm being overly ambitious for a newbie. Maybe ridiculously so. It's just how I go about learning things, I guess. If I can figure out this little complicated bit, then I'm just that much further along. Heyvern, I would greatly apreciate a rig like that to at least study, and ...
- Thu Jan 17, 2008 1:19 pm
- Forum: How Do I...?
- Topic: Bind both points and layers?
- Replies: 19
- Views: 7975
- Thu Jan 17, 2008 4:42 am
- Forum: How Do I...?
- Topic: Bind both points and layers?
- Replies: 19
- Views: 7975
- Thu Jan 17, 2008 4:23 am
- Forum: How Do I...?
- Topic: Bind both points and layers?
- Replies: 19
- Views: 7975
Basically what I'm trying to do is scale some points, and then rotate the scaling bones. (I'm using the scaling as a scale and translate) Obviously this kind of rotation won't interpolate properly. So I've been trying to counter-rotate the layer to compensate. Or scale the layer and counter-rotate t...
- Thu Jan 17, 2008 4:11 am
- Forum: How Do I...?
- Topic: Bind both points and layers?
- Replies: 19
- Views: 7975
- Thu Jan 17, 2008 1:25 am
- Forum: How Do I...?
- Topic: Bind both points and layers?
- Replies: 19
- Views: 7975
Bind both points and layers?
I'm sure I've seen it somewhere on the forum, but I can't find it now.
Can you only bind either a layer or its points? Is there any trick to binding the layer to one bone and its points to another bone?
Can you only bind either a layer or its points? Is there any trick to binding the layer to one bone and its points to another bone?
- Wed Jan 16, 2008 1:22 pm
- Forum: Tips & Techniques
- Topic: Bezier corners solved!!!
- Replies: 3
- Views: 2936
- Wed Jan 16, 2008 6:11 am
- Forum: Tips & Techniques
- Topic: Bezier corners solved!!!
- Replies: 3
- Views: 2936
Bezier corners solved!!!
Someone may have already discovered this, but I didn't find it in my searches of the forum. Anime Studio operates with bezier curves just like any other vector software! The only difference is that most other software automatically 'draws' the bezier handles for you. So all you have to do is draw yo...