Search found 15 matches

by julgul
Mon Apr 15, 2024 3:35 pm
Forum: How Do I...?
Topic: changing layer origin affecting position
Replies: 5
Views: 481

Re: changing layer origin affecting position

Thank you, Synthsin75 and Hoptoad, for your replies! Hoptoad, I will try your suggestion. Interestingly, when I copied the whole head group into another project, the problem disappeared.
by julgul
Sat Apr 13, 2024 6:10 pm
Forum: How Do I...?
Topic: changing layer origin affecting position
Replies: 5
Views: 481

Re: changing layer origin affecting position

I've linked a video to show what I mean. As you can see, the layer moves when I move the left eye's origin point. Does anyone know why this happens? The other eye doesn't move when I change the origin point.

https://vimeo.com/934300373/1f0be8cffa?share=copy

Thanks!!
by julgul
Wed Apr 10, 2024 5:12 pm
Forum: How Do I...?
Topic: changing layer origin affecting position
Replies: 5
Views: 481

changing layer origin affecting position

Hi everyone! For some layers (group layers included), I am able to change the point of origin without affecting the position, and for others, I can't. Why is this happening? Is there a layer setting somewhere that I am not aware of? Thanks!!
by julgul
Thu Mar 09, 2023 5:50 pm
Forum: How Do I...?
Topic: more than one curve at a time
Replies: 6
Views: 425

Re: more than one curve at a time

Thanks, Greenlaw! Yes, it would be nice to have this option in the future. Moho seems to have so many hidden features, and I was hoping this was one of them :)
by julgul
Thu Mar 09, 2023 1:03 am
Forum: How Do I...?
Topic: more than one curve at a time
Replies: 6
Views: 425

Re: more than one curve at a time

Thanks, Greenlaw! Yes, this is helpful. I see that I can see the curves for different layers that have animations, but it seems there is no way to do this with different bones that are on the same layer. For example, a character rig has many bones, but they are all on the same layer. Is there a way ...
by julgul
Wed Mar 08, 2023 4:37 pm
Forum: How Do I...?
Topic: more than one curve at a time
Replies: 6
Views: 425

Re: more than one curve at a time

Anyone? Like, you know, you animate one bone and then another, and then you want to see both curves in the Motion Graph editor at the same time. Is this possible?
by julgul
Sat Feb 25, 2023 8:42 pm
Forum: How Do I...?
Topic: more than one curve at a time
Replies: 6
Views: 425

more than one curve at a time

Is there a way to view multiple motion graph curves at a time in the timeline?
by julgul
Wed Jan 11, 2023 3:25 pm
Forum: How Do I...?
Topic: speed curve in MOHO?
Replies: 3
Views: 305

Re: speed curve in MOHO?

Thank you so much, Greenlaw. Great tips! So the longer the action, the finer control you have over the speed? I guess this makes sense.
by julgul
Tue Jan 10, 2023 6:09 pm
Forum: How Do I...?
Topic: speed curve in MOHO?
Replies: 3
Views: 305

speed curve in MOHO?

I am new to MOHO and come from AE. It seems MOHO doesn't have a speed curve, only a value curve. How do you best deal with objects that have more complex motions? How do you maintain the overall timing when you separate the XY and z dimensions? 
by julgul
Thu Nov 17, 2022 3:52 pm
Forum: How Do I...?
Topic: Conflict between target bone and action
Replies: 4
Views: 421

Re: Conflict between target bone and action

Thanks for taking the time, Greenlaw. I appreciate all the tips!
by julgul
Wed Nov 16, 2022 12:37 am
Forum: How Do I...?
Topic: Conflict between target bone and action
Replies: 4
Views: 421

Re: Conflict between target bone and action

Thanks, Greenlaw, for your help on this! I will try deleting the keyframes. And, yes, the action on the R_shin bone is to correct the joint during rotation. I appreciate the tip, as the manuals do not cover things like that. Also, thanks for the tip about the interpolation of the first frame. I was ...
by julgul
Tue Nov 15, 2022 5:53 pm
Forum: How Do I...?
Topic: Conflict between target bone and action
Replies: 4
Views: 421

Conflict between target bone and action

Hi everyone. I am new to Moho and rigging, and this is my first rig. I want my character to have target bones on the feet. I am also trying to create an action where the feet will rotate 180 degrees. But there seems to be some sort of conflict between the target bone and the action. As soon as the a...
by julgul
Tue Oct 04, 2022 3:30 pm
Forum: How Do I...?
Topic: mesh warping
Replies: 6
Views: 678

Re: mesh warping

Thanks for your reply Daxel and for the link. I think you are right about the manual. Create Smart Mesh is not even mentioned in the manual. I guess the best way to learn Moho is on their youtube channel.
by julgul
Mon Oct 03, 2022 7:43 pm
Forum: How Do I...?
Topic: mesh warping
Replies: 6
Views: 678

Re: mesh warping

Oh, I see. So in Moho 13 you don't have to triangulate the mesh? Is that right? I am in Moho 13 and followed the steps you provided, and it worked. Thanks! It seems like when I do use Triangulate 2d Mesh, this is when it cuts out every other row and column. Hmm, the manual is not super helpful in ex...
by julgul
Mon Oct 03, 2022 5:31 pm
Forum: How Do I...?
Topic: mesh warping
Replies: 6
Views: 678

mesh warping

Hi there. I am a newb, so apologies for probably asking a very basic question. On page 237, the Moho manual walks you through creating a mesh using the Draw Shape-->Grid tool. When I try this, some of the quads cut a hole in the image layer. I also tried creating a mesh by drawing it with the Add Po...