Search found 16 matches

by WargaNetLife
Wed Mar 01, 2023 8:40 pm
Forum: General Moho Discussion
Topic: Multilayer Point Transform
Replies: 5
Views: 1347

Multilayer Point Transform

Does anyone know how to transform points on a multi layer. Previously I had tried the multilayer magnet script but it couldn't be used with precision if it moved several points. Maybe someone has a solution for that?
by WargaNetLife
Fri Sep 30, 2022 7:23 pm
Forum: General Moho Discussion
Topic: Lighting For 3D Object
Replies: 0
Views: 2934

Lighting For 3D Object

Hello, i have problem with lighting on 3d object which i made in Moho.
When i rotate object or orbit camera, the light on shape too randomize
Anyone can help?

by WargaNetLife
Sun Jul 24, 2022 6:32 pm
Forum: General Moho Discussion
Topic: Animate the pivot point?
Replies: 13
Views: 2351

Re: Animate the pivot point?

Could you specify what version of Moho you are using? I'm using Moho version 13.5.5 If you've got the layerscript embedded and have a bone called "Origin", the layer origin of the bone layer will (should) snap to that bone. Is that happening? It works :D Thank you But, does it work if you...
by WargaNetLife
Sun Jul 24, 2022 4:29 am
Forum: General Moho Discussion
Topic: Animate the pivot point?
Replies: 13
Views: 2351

Re: Animate the pivot point?

I scripted a version of the 'Set Origin' tool that allowed the pivot point to be animated. It's dependant on a layerscript on a bone layer and simply attaches the pivot point to a pinbone named "Origin". I can find some time to upload it up if you're interested in a scripted solution. The...
by WargaNetLife
Sat Jul 23, 2022 7:01 pm
Forum: General Moho Discussion
Topic: Control Layer Setting With Smartbone
Replies: 10
Views: 1576

Re: Control Layer Setting With Smartbone

I revisited my test and, yeah, I think this is a bug. But if so, it's been this way for some time because I see the same behavior in Moho 12.5. I'll file a report tonight...hopefully it's something easily fixable Hopefully this is a bug and in the future it can be used properly in Moho, because it ...
by WargaNetLife
Fri Jul 22, 2022 8:35 pm
Forum: General Moho Discussion
Topic: Control Layer Setting With Smartbone
Replies: 10
Views: 1576

Re: Control Layer Setting With Smartbone

Thank you very much sir for your valuable feedback. Hope this is just a fixable bug Because I'm improving the quality of my animation especially in lighting and shadows. That's why I need the "action" FHX38HgVBsw If you apply lighting in AE, does that mean you have to export each character...
by WargaNetLife
Fri Jul 22, 2022 7:39 pm
Forum: General Moho Discussion
Topic: Control Layer Setting With Smartbone
Replies: 10
Views: 1576

Control Layer Setting With Smartbone

Hello, I want to ask, is it actually possible to control layer settings with smartbone? Like setting the shading direction?
Because it seems I found the problem here. You can see the video I embed. Thanks

by WargaNetLife
Thu Apr 29, 2021 9:01 pm
Forum: General Moho Discussion
Topic: Moho 13.5 result video export not good
Replies: 12
Views: 4044

Re: Moho 13.5 result video export not good

well -- I took a screen grab of the initial frame in each, plugged those grabs into PS and set one to blend mode "difference" -- the only thing that really stands out is the ".5" - what video render options did you use (e.g. MP4, M4V, ..) in each? I use MP4 format Because there ...
by WargaNetLife
Thu Apr 29, 2021 8:56 pm
Forum: General Moho Discussion
Topic: Moho 13.5 result video export not good
Replies: 12
Views: 4044

Re: Moho 13.5 result video export not good

SOLVED Sir.

It turns out that using DoF makes it look bad.
And using DoF affects file size.
Render Without DoF 1.56MB
Render With DoF 980KB

Without DoF


With DoF


Sorry for interrupting the time.

Thank You

More love with Moho 13.5 :D
by WargaNetLife
Thu Apr 29, 2021 8:27 pm
Forum: General Moho Discussion
Topic: Moho 13.5 result video export not good
Replies: 12
Views: 4044

Re: Moho 13.5 result video export not good

How about this, this is the result of each render
Please check the video in 1080
Look at background

Moho 13


Moho 13.5
by WargaNetLife
Thu Apr 29, 2021 7:00 pm
Forum: General Moho Discussion
Topic: Moho 13.5 result video export not good
Replies: 12
Views: 4044

Re: Moho 13.5 result video export not good

Here is new information about my problem

Video not edited

by WargaNetLife
Thu Apr 29, 2021 4:36 pm
Forum: General Moho Discussion
Topic: Moho 13.5 result video export not good
Replies: 12
Views: 4044

Re: Moho 13.5 result video export not good

Hello Sir. I use Win 10 Pro 64bit.
Resolution : HDTV 1920x1080 24fps

My specification :
i7 Gen 10th
Ram 32gb
NVIDIA RTX 2070 8GB
by WargaNetLife
Thu Apr 29, 2021 12:58 pm
Forum: General Moho Discussion
Topic: Moho 13.5 result video export not good
Replies: 12
Views: 4044

Moho 13.5 result video export not good

Hello, I want to ask, why is the video export result from moho 13.5 low quality.
Though I've used the exact same settings as in moho 13.
Maybe you can check this attachment. It can be seen from the significant difference in file size.

Please help me

Image
by WargaNetLife
Tue Apr 27, 2021 2:12 am
Forum: General Moho Discussion
Topic: Vitruvian Bones - This is great !
Replies: 39
Views: 14814

Re: Vitruvian Bones - This is great !

Interesting. But somehow every time I use onion skins, my portview always blinks when moving one of the bones. :)
Is it because I use PNG assets?
But at least, I have started to understand how to apply Vitruvian Bones in my future projects.
Thanks again sir. :D
by WargaNetLife
Tue Apr 27, 2021 1:50 am
Forum: General Moho Discussion
Topic: Vitruvian Bones - This is great !
Replies: 39
Views: 14814

Re: Vitruvian Bones - This is great !

It's like a Switch Layer but for bone rigs, or more practically speaking, for sub-rigs. For example, lets say you have a character that has normal jointed arms, but sometimes you want the character to have wavy noodle arms you want to animate with Sketch Bones. Vitruvian Bones will let you switch b...