Search found 224 matches
- Fri May 19, 2023 7:49 am
- Forum: General Moho Discussion
- Topic: Moho 14. And The Rise Of AI.
- Replies: 40
- Views: 14700
Re: Moho 14. And The Rise Of AI.
if Moho wanted to beat Adobe. Number 1: Add more features that I mention. Number 2: get recognition by sponsoring content creators into signing a contract. to use Moho, not Adobe Animate or other software. and have a description on their video of what software they're using. so people would see and...
- Thu May 18, 2023 12:00 pm
- Forum: How Do I...?
- Topic: How to fix a smart bone action?
- Replies: 1
- Views: 665
Re: How to fix a smart bone action?
Since I was happy with the result, I got back to the mainline to play with the bones... and the turnaround bone doesn't not work at all. I am lost to why... Is there a limit to keyframes? Lenght of the action animation? Is there anything to fix this without remaking the action and losing all the wo...
- Mon May 15, 2023 6:20 pm
- Forum: General Moho Discussion
- Topic: MOHO keeps on crashing
- Replies: 3
- Views: 3374
MOHO keeps on crashing
Hello guys,
Since last few days my MOHO just keeps on crashing like around 10 times in 1 hour. Don't know the problem yet, also no negative key frames, no heavy rigging yet (I think)...
Do anyone have a solution for this?
Since last few days my MOHO just keeps on crashing like around 10 times in 1 hour. Don't know the problem yet, also no negative key frames, no heavy rigging yet (I think)...
Do anyone have a solution for this?
- Mon May 15, 2023 5:09 am
- Forum: General Moho Discussion
- Topic: Rigging of hairs?
- Replies: 0
- Views: 2806
Rigging of hairs?
Hello guys, I was thinking of a way if we could simplify or ease the way to rig density hair character. I just came up with a thing, don't know about the thoughts of others on it, so I just wanna know, if it's achievable. If anyone knows, then please help me out with it, like can it is achievable. I...
- Sun May 14, 2023 5:11 pm
- Forum: How Do I...?
- Topic: Rigging of hairs?
- Replies: 0
- Views: 2826
Rigging of hairs?
Hello guys, I was thinking of a way if we could simplify or ease the way to rig density hair character. I just came up with a thing, don't know about the thoughts of others on it, so I just wanna know, if it's achievable. If anyone knows, then please help me out with it, like can it is achievable. I...
- Sun May 14, 2023 1:08 pm
- Forum: General Moho Discussion
- Topic: Is it again a Shape bug??
- Replies: 4
- Views: 418
Re: Is it again a Shape bug??
Yeah That's right and I want it to keep on developing for all time.synthsin75 wrote: ↑Sun May 14, 2023 7:36 am Glad to help. The more people using Moho the longer it keeps being developed.
- Sun May 14, 2023 6:56 am
- Forum: General Moho Discussion
- Topic: Is it again a Shape bug??
- Replies: 4
- Views: 418
Re: Is it again a Shape bug??
Gradients only move by bone strength. So if you increase the bone strength of the vertical bone of each eye, so the strength region covers the eye, the gradient will then follow these bones. Thanks a bunch, Wes, that concept slipped my mind. I really can't stop myself to thank this awesome communit...
- Sat May 13, 2023 5:11 pm
- Forum: General Moho Discussion
- Topic: Is it again a Shape bug??
- Replies: 4
- Views: 418
Is it again a Shape bug??
Hii guys, I remember asking for this problem back in 2021. But as I was working on this rig I again came up with this error where Eye gradient breaks, don't know why even though I have turned all the bone's strength to 0. Please anyone with a solution to my problem. :cry: My file link- https://drive...
- Sat May 13, 2023 6:28 am
- Forum: General Moho Discussion
- Topic: Increasing segmentation or realism in hair??
- Replies: 2
- Views: 333
Re: Increasing segmentation or realism in hair??
Cool way out of this Wes , You are always full of ideas. Thankssynthsin75 wrote: ↑Sat May 13, 2023 4:36 am You can create layers with more details and set them to hide in editing view while still rendering.
- Sat May 13, 2023 4:27 am
- Forum: General Moho Discussion
- Topic: Increasing segmentation or realism in hair??
- Replies: 2
- Views: 333
Increasing segmentation or realism in hair??
Hello Guys, I have made an animation (a little one) was just checking out animation for hair movement but you know it fells a bit off, like hairs are really like bundled (don't know what I can say) but I am giving an image to reference to what I am saying. Link to my video (Let's say 1)- https://dri...
- Mon Apr 10, 2023 5:55 pm
- Forum: General Moho Discussion
- Topic: Exporting different passes in animation
- Replies: 15
- Views: 1876
Re: Exporting different passes in animation
FYI, just in case somebody is wondering "Why would you change the lines colors in post? Why not just set the color you want in Moho to begin with?" That's a fair observation, but the reason I'd like an easy way to render a holdout matte for the strokes is to use it so the lines don't get ...
- Mon Apr 10, 2023 2:59 pm
- Forum: General Moho Discussion
- Topic: Exporting different passes in animation
- Replies: 15
- Views: 1876
Re: Exporting different passes in animation
Since you're using After Effect to composite Moho layers, I would just render out the character layers with no anti-aliasing and use the OLM Tools plugins I mentioned to affect the lines and fills. OLM Tools are After Effects plugins that let you select any color (i.e, lines, fills) and recolor it ...
- Sat Apr 08, 2023 8:56 pm
- Forum: General Moho Discussion
- Topic: Exporting different passes in animation
- Replies: 15
- Views: 1876
Re: Exporting different passes in animation
Hii everyone, Is there a way to export different passes like vector line arts,colour, highlights and stuffs like that of a character (which is totally made in moho) separately? So that it could be later imported in after effects and specific edits could be made to different parts of the character? ...
- Sat Apr 08, 2023 6:33 am
- Forum: General Moho Discussion
- Topic: Exporting different passes in animation
- Replies: 15
- Views: 1876
Re: Exporting different passes in animation
Hii everyone, Is there a way to export different passes like vector line arts,colour, highlights and stuffs like that of a character (which is totally made in moho) separately? So that it could be later imported in after effects and specific edits could be made to different parts of the character? ...
- Sat Apr 08, 2023 6:31 am
- Forum: General Moho Discussion
- Topic: Exporting different passes in animation
- Replies: 15
- Views: 1876
Re: Exporting different passes in animation
When we were working on Wolfwalkers and My father's dragon, we had to deliver pretty complex exports with several levels of separation so the Comp team could create the final scenes using Nuke. The process we used is complicated, but I will try to explain it here, so maybe some ideas could be usefu...