Search found 137 matches
- Fri May 31, 2024 3:06 pm
- Forum: Scripting
- Topic: SS - SVG Import tool (v1.12) [Layer Grouping, Masking, matched Colors and Adobe Illustrator/Affinity friendly]
- Replies: 24
- Views: 3797
Re: SS - SVG Import tool (v1.12) [Layer Grouping, Masking, matched Colors and Adobe Illustrator/Affinity friendly]
Hi, SimplSam! There is a way to integrate Cacani (another animation program, but focused more on FBF) with Moho, which would be by exporting from Moho to Cacani in SVG, using Cacani to make traditional animations, export again from Cacani into an SVG image sequence and import into Moho. My question ...
- Fri May 31, 2024 2:39 pm
- Forum: How Do I...?
- Topic: Creating sharper edges on assets when they bend with a bone.
- Replies: 2
- Views: 104
Re: Creating sharper edges on assets when they bend with a bone.
Hiya there, Only been using Moho for a couple of weeks going through Chad's Course on Youtube. It's fab! Just wondering if someone could help me out. So I've been following along to this tutorial on 'Rigging an Entire Character' which is here: https://www.youtube.com/watch?v=l9nBd1Of8qI At roughly ...
- Fri May 31, 2024 1:57 pm
- Forum: Scripting
- Topic: LK_Storyboard
- Replies: 4
- Views: 1962
Re: LK_Storyboard
Lukas, this tool of yours is incredible. Very functional! But I would like to ask you something that in my opinion is very similar to what you did here. There is a way to integrate Cacani with Moho, which would be by exporting from Moho to Cacani in SVG (it would be cool here if a script created an ...
- Fri May 31, 2024 1:46 pm
- Forum: How Do I...?
- Topic: How do I roll a square forward?
- Replies: 17
- Views: 2270
Re: How do I roll a square forward?
I tried the script out briefly, and couldn't get it to work in 14.1. I'm probably using it incorrectly but maybe it's broken for Moho 14.1? My guess is not all files are installed in the correct location, please read the instructions at https://mohoscripts.com/script/LK_Set_Origin :) I will add som...
- Tue May 21, 2024 12:27 pm
- Forum: General Moho Discussion
- Topic: Puffin Rock
- Replies: 3
- Views: 296
Re: Puffin Rock
Just read this article called "Why Kids’ Shows Like ‘Cocomelon’ Hamper Critical Brain Development" https://www.forbes.com/sites/traversmark/2024/05/17//?utm_source=pocket-newtab-en-us&sh=75e02c6e536b Later in the article it mentioned some that were worth a watch "many alternative...
- Mon May 20, 2024 1:34 pm
- Forum: General Moho Discussion
- Topic: locking frame 0
- Replies: 21
- Views: 1348
Re: locking frame 0
https://dl.dropboxusercontent.com/scl/fi/abocg59sd66ykq53jnbwy/syn_lock_frame_zero.zip?rlkey=jte52lihjan7ab4flhyzlja7f&st=1wpeoxp0&dl=0 Very small change. Don't know if it would make a difference. But yeah, I can't see any conflicts with those scripts. I liked this and had been looking for ...
- Mon May 13, 2024 2:27 pm
- Forum: How Do I...?
- Topic: Onion skin and bone snap
- Replies: 6
- Views: 418
Re: Onion skin and bone snap
Q1: use ossos virtuais. https://mohoscripts.com/script/ss_virtual_bones
Q2: I don't know how to answer if there is a possibility.
- Wed May 08, 2024 9:15 pm
- Forum: Scripting
- Topic: MR Pose Tool 2.1.4 (Update 15.05.2024)
- Replies: 69
- Views: 46294
Re: MR Pose Tool 2.1 (Update 05.05.2024)
I can't reproduce the situation where selecting bones creates keys. Keys can be created if you start moving the cursor after clicking on a bone, but this already works as a transformation, not a selection. If you can reproduce the problem where keys are created when selecting bones, please record a...
- Wed May 08, 2024 12:46 pm
- Forum: Scripting
- Topic: HeyVern's scripts and tools - (focus on bones)
- Replies: 156
- Views: 177581
Re: HeyVern's scripts and tools - (focus on bones)
NEW! Select all keyed bones Updated: Dec 8, 2008 Downloads: hv_select_keyed_bones.zip Installation Instructions: Download and unzip directly into your scripts/tool folder . Edit the _tool_list.txt file and add the name of this script as a button: button hv_select_keyed_bones ... If you don't want t...
- Sat Mar 30, 2024 4:35 pm
- Forum: Scripting
- Topic: Lost Scripts' Shapes Window (**New** BETA 3) for Moho 14.1 Pro
- Replies: 129
- Views: 343344
Re: Lost Scripts' Shapes Window (**New** BETA 3) for Moho 14.1 Pro
Ok, it's working fine to me now. I don’t know what happened. Let me compliment you on the palettes you put on and I missed the hue triangle on Moho! Very impressive. I do not know if it is possible (possibly not, but it does not hurt me to ask you) but I would like there to be a circle indicating wh...
- Tue Mar 26, 2024 6:10 pm
- Forum: Feature Request Discussions
- Topic: More tools for adjusting movement: Saving & Applying New Interpolation Presets
- Replies: 2
- Views: 3466
Re: More tools for adjusting movement: Saving & Applying New Interpolation Presets
Do you know Spacer 2.0? I think that’s exactly what you’re looking for.
https://boosty.to/rigandmoho
https://boosty.to/rigandmoho
- Mon Mar 18, 2024 12:40 pm
- Forum: Scripting
- Topic: *NEW* Switch Icons (updated 12/13/21)
- Replies: 69
- Views: 50027
Re: *NEW* Switch Icons (updated 12/13/21)
Thank you so much!
- Sat Mar 09, 2024 8:42 pm
- Forum: Scripting
- Topic: Lost Scripts' Shapes Window (**New** BETA 3) for Moho 14.1 Pro
- Replies: 129
- Views: 343344
Re: Lost Scripts' Shapes Window (**New** BETA 3) for Moho 14.1 Pro
You had updated before this last version and had worked the Freehand and Brush size issues, but this version is no longer working. Did you remove the piece of code that solved this issue?
- Thu Mar 07, 2024 6:49 pm
- Forum: Scripting
- Topic: MR Pose Tool 2.1.4 (Update 15.05.2024)
- Replies: 69
- Views: 46294
Re: MR Pose Tool 2.0 BETA
Amazing as always, Eugene. I really enjoyed the quick menus like Maya, zbrush, Blender and others! Definitely, this is the most important tool for animation today and now even more!
- Wed Feb 28, 2024 10:12 pm
- Forum: Scripting
- Topic: MR Transform Rig Tool 1.2.4
- Replies: 37
- Views: 39614
Re: MR Transform Rig Tool 1.2.3
MR Transform Rig Tool version 1.2.3 Changelog: 1. Fixed a bug where, in some situations, flipping parts of the rig caused incorrect adjustments of bone rotations in actions. 2. Fixed a bug where duplicating a bodypart resulted in smartbones having incorrect bone angle animation. Download link: http...