![Confused :?](./images/smilies/icon_confused.gif)
Search found 45 matches
- Sun Apr 24, 2016 6:26 pm
- Forum: How Do I...?
- Topic: Global Grid
- Replies: 2
- Views: 506
Re: Global Grid
That's a big issue I think. I'm surprised that there are not more complains about that... ![Confused :?](./images/smilies/icon_confused.gif)
![Confused :?](./images/smilies/icon_confused.gif)
- Sun Apr 24, 2016 11:00 am
- Forum: How Do I...?
- Topic: Global Grid
- Replies: 2
- Views: 506
Global Grid
Hi,
I realised that the grid moves with the layer independly. I tried the search function but all I found were complaints about that years ago.
Is there really no global grid that aplies to layers too? This is a joke, is it?
Regards, Daniel
I realised that the grid moves with the layer independly. I tried the search function but all I found were complaints about that years ago.
Is there really no global grid that aplies to layers too? This is a joke, is it?
![Shocked :shock:](./images/smilies/icon_eek.gif)
Regards, Daniel
- Tue Apr 19, 2016 7:53 pm
- Forum: How Do I...?
- Topic: Anoying Z-Axis problem
- Replies: 4
- Views: 459
Re: Anoying Z-Axis problem
Of course they have, that was the problem
but relative keyframing works anyway. I hadn't realised that. I was helped out in another thread but your idea was right. So: thank you too!
![Wink ;)](./images/smilies/icon_wink.gif)
- Tue Apr 19, 2016 7:49 pm
- Forum: Scripting
- Topic: Script for correcting Z-Axis
- Replies: 5
- Views: 2718
Re: Script for correcting Z-Axis
It worked! Again: thank you very very much! ![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
- Tue Apr 19, 2016 7:34 pm
- Forum: Scripting
- Topic: Script for correcting Z-Axis
- Replies: 5
- Views: 2718
Re: Script for correcting Z-Axis
That sounds very promising, I will try that. Thank you VERY much! I have overseen this relative keyframing completely. So, thank you even for that alone!
- Mon Apr 18, 2016 6:11 pm
- Forum: Scripting
- Topic: Script for correcting Z-Axis
- Replies: 5
- Views: 2718
Script for correcting Z-Axis
Hi! It happens that I draw and animate a scene to the end before I animate the camera. And then I realise there are layers that are on another Z-axis as they should. Now I have to correct EVERY keyframe. Thats very frustrating and kills much of the fun with animating. Has someone a script that is ab...
- Sat Apr 16, 2016 2:16 pm
- Forum: How Do I...?
- Topic: Anoying Z-Axis problem
- Replies: 4
- Views: 459
Re: Anoying Z-Axis problem
okay, will do.
Thank you!
Thank you!
- Sat Apr 16, 2016 2:11 pm
- Forum: How Do I...?
- Topic: Anoying Z-Axis problem
- Replies: 4
- Views: 459
Anoying Z-Axis problem
Hi! It happens that I draw and animate a scene to the end before I animate the camera. And then I realise there are layers that are on another Z-axis as they should. Now I have to correct EVERY keyframe. Thats very frustrating and kills much of the fun with animating. Is there a trick to correct the...
- Sat Mar 05, 2016 8:37 am
- Forum: How Do I...?
- Topic: Problem with pixelation
- Replies: 4
- Views: 580
Re: Problem with pixelation
I wanted a style like the classic Super Mario. But with a free camera which is able to flyby and zoom in. And more layers in other resolutions.
![Image](http://i.onionstatic.com/avclub/5550/67/16x9/960.jpg)
![Image](http://i.onionstatic.com/avclub/5550/67/16x9/960.jpg)
- Sun Feb 28, 2016 8:43 pm
- Forum: How Do I...?
- Topic: Problem with pixelation
- Replies: 4
- Views: 580
Re: Problem with pixelation
I feared that... well, thank you ![Sad :(](./images/smilies/icon_sad.gif)
![Sad :(](./images/smilies/icon_sad.gif)
- Wed Feb 24, 2016 1:25 pm
- Forum: How Do I...?
- Topic: Problem with pixelation
- Replies: 4
- Views: 580
Problem with pixelation
Hello! I have I problem with pixelation. I love pixelation and I plan to do an "oldschool" animation with it. But... The effect is static. It responds not to zooming nor rotating. It would be really cool if it is possible to zoom or rotate the layer with the pixelation effect like it would...
- Wed Dec 23, 2015 10:49 am
- Forum: General Moho Discussion
- Topic: Help Shape the Future of Anime Studio
- Replies: 828
- Views: 2323991
Re: Help Shape the Future of Anime Studio
For god's sake change the activation system! I'm so frustrated at the moment! If I had pirated AS I would had much less stress. And thats sad, really sad! Yes, I am using all 3 possible activations because I work on 3 computers. It is the third time I have to contact the technical support to reset m...
- Tue Nov 24, 2015 1:53 pm
- Forum: General Moho Discussion
- Topic: Help Shape the Future of Anime Studio
- Replies: 828
- Views: 2323991
Re: Help Shape the Future of Anime Studio
I'd like to have such simple timeline tools like Cut, Copy & Paste for frames (with the space of the frames and not only the keyframes). Inserting frames to the whole animation with the rescale function is a pain in the ass. And what about the sequencer view? It is reduced to editing the start o...
- Mon Oct 26, 2015 9:40 pm
- Forum: General Moho Discussion
- Topic: Help Shape the Future of Anime Studio
- Replies: 828
- Views: 2323991
Re: Help Shape the Future of Anime Studio
Don't know if allready mentioned: allow action references in actions. Like an object in an object in flash. Would be the ultimate weapon! I don't see a technical reason to not do this. To prevent endless circle references make a maximum render depth definable.
Regards, Daniel
Regards, Daniel
- Wed Jul 22, 2015 11:49 am
- Forum: How Do I...?
- Topic: Day/Night cycle problem
- Replies: 6
- Views: 625
Re: Day/Night cycle problem
I feel so stupid. Thank especially you @funksmaname!
I tried it nearly that way (by animating the bone in the mainline that way), but I didn't realise that I have to set the end degree in the action to 720 too.
Thank you all for your help!
I tried it nearly that way (by animating the bone in the mainline that way), but I didn't realise that I have to set the end degree in the action to 720 too.
Thank you all for your help!