Search found 108 matches
- Wed Nov 30, 2011 6:54 pm
- Forum: Share Your Work
- Topic: boy talks of babies
- Replies: 2
- Views: 958
- Tue Nov 29, 2011 12:19 am
- Forum: Share Your Work
- Topic: boy talks of babies
- Replies: 2
- Views: 958
boy talks of babies
hello people wanna share a quick test on yet another freshly rigged character for a new project. you might excuse the lip sync a bit as its only a quick first pass. this was don in 2 hours. and the audio was from 11 second club as i like to use for tests because of the quality of the voice talent ma...
- Tue Nov 29, 2011 12:08 am
- Forum: Share Your Work
- Topic: belligerent twins
- Replies: 2
- Views: 1035
belligerent twins
hello everyone. would like to share an animation i did on some basic characters to test out selgins full body turn tutorial somewhere on the forum and i must say its a great technique and certainly saves me a lot of future headache. here is the link below
http://www.youtube.com/watch?v=URLOrXh4AFU
http://www.youtube.com/watch?v=URLOrXh4AFU
- Wed Oct 05, 2011 6:38 pm
- Forum: Tips & Techniques
- Topic: Basic full body turn video tutorial
- Replies: 30
- Views: 27849
- Wed Oct 05, 2011 12:01 am
- Forum: Share Your Work
- Topic: BINO AND FINO.
- Replies: 43
- Views: 10755
oh hi cap. thank u very much for all your support. about sharing the tips on working with kid voice talents, absolutely. by the way i hope you watched the new link i put up because the old one had a narration while in the new ones we went for the bart simpson method which of course is getting a lady...
- Mon Oct 03, 2011 1:25 pm
- Forum: Share Your Work
- Topic: The animation made by my friends and me
- Replies: 47
- Views: 10965
I also enjoyed your supposedly Googled translated English. It was like reading ancient proverbs and made you sound even wiser. word men. its like listening to a great kung fu animation master speak. great work as affirmed by the others. whats even more amazing is your generosity with your work file...
- Sun Oct 02, 2011 1:02 pm
- Forum: Share Your Work
- Topic: BINO AND FINO.
- Replies: 43
- Views: 10755
- Sat Oct 01, 2011 12:58 pm
- Forum: Share Your Work
- Topic: BINO AND FINO.
- Replies: 43
- Views: 10755
hi people just want to share a free episode from the bino and fino dvd. hope you all like it.
http://www.youtube.com/watch?v=zyIrevk6 ... re=related
http://www.youtube.com/watch?v=zyIrevk6 ... re=related
- Sat Aug 20, 2011 12:01 pm
- Forum: Share Your Work
- Topic: Goldfish - We Come Together (animated music video finished)
- Replies: 94
- Views: 15801
- Thu Aug 04, 2011 5:54 pm
- Forum: Scripting
- Topic: Export camera to After Effects
- Replies: 30
- Views: 26318
- Thu Aug 04, 2011 5:44 pm
- Forum: Scripting
- Topic: Export camera to After Effects
- Replies: 30
- Views: 26318
- Thu Aug 04, 2011 2:51 am
- Forum: Scripting
- Topic: Export camera to After Effects
- Replies: 30
- Views: 26318
- Thu Aug 04, 2011 12:37 am
- Forum: Share Your Work
- Topic: character audition
- Replies: 4
- Views: 711
thanks a bunch guys. couldn't agree more about the lip sync. i noticed that using lip sync with vector interpolation on sometimes messes up the snappiness and emphasis on some phonemes. of course you can fix this with some fine tuning and adding some hold keys at right frames (which i didn't do). se...
- Tue Aug 02, 2011 1:22 am
- Forum: Share Your Work
- Topic: character audition
- Replies: 4
- Views: 711
character audition
just designed and rigged a new character for a social commentary skit series we are planning on doing. earlier last month i had downloaded an audio sample from the 11 second club which i originally intended to animate in 3ds max. couldn't find time for that and ended up using the audio to test out t...
- Thu Jul 07, 2011 5:47 am
- Forum: General Moho Discussion
- Topic: manipulate bones auto deselect on non bone layer
- Replies: 7
- Views: 2010
what it basically does on my computer is that when you have the manipulate bones active, the moment you click on a switch layer all hell breaks loose. here's the error messag i get
Code: Select all
............\ds_manipulate_bones.lua:186: attempt to index local 'bone' (a nil value)