Camera Tools

Moving around a scene

The following tools let you move a virtual camera around in a scene. Although layers in Moho are primarily 2D, Moho's camera can be moved around in true 3D space. The camera tools affect all layers in the document, not just the currently active layer.

If a tool has the following symbol next to it: , then it can be used for animation - using the tool at different frames in the timeline will cause the object you adjust to change over time.

Track Camera

This tool moves the camera up and down, and side-to-side. By giving the project's layers different depth values, you can create parallax (depth) effects (see the tutorials section for an example). Holding the <shift> key while using the Track Camera tool will constrain the camera to only move vertically or horizontally. Holding the <alt> key will move the camera forward and back.

If the "Show Path" box in the tool options area is checked, then the motion path for the camera will be displayed in the working area when this tool is active. This makes it easier to visualize and plan out the motion of the camera. (The camera's motion path is only visible when the Orbit Workspace tool has been used to view the scene from outside the camera.)

Zoom Camera

This tool zooms the camera in and out on the scene, just like the zoom control on a real camera. Technically, the Zoom Camera tool is changing the field of view angle (or focal length) of the virtual camera.

Roll Camera

This tool rolls the camera side to side. Try tilting your head side to side, and you'll understand this tool immediately.

Pan/Tilt Camera

This tool changes the viewing angle of the camera. Drag the tool up and down to change the tilt angle of the, and drag side to side to change the pan angle. Hold the <shift> key while using this tool to constrain the camera to only one direction of rotation.

This tool is most useful when you've set up a scene in 3D (different layers at different depths), and have placed the camera so that it is sitting somewhere among the layers, not viewing them from a distance.