HAPPY LAND update
Moderators: Víctor Paredes, Belgarath, slowtiger
- Víctor Paredes
- Site Admin
- Posts: 5665
- Joined: Wed Jan 26, 2005 12:18 am
- Location: Barcelona/Chile
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I liked the Haarp one. Very ad-hoc
Moho Product Manager
www.mohoanimation.com
Rigged animation supervisor in My father's dragon - Lead Moho artist in Wolfwalkers - Cartoon Saloon - My personal Youtube Channel
I can't help but laugh whenever I see these. You mix and time the facial elements to perfection.
And I don't even think you need backgrounds. The starkness adds a new level to the action. Sound effects, however, will be a welcome addition.
I've been watching a DVD of Roadrunner cartoons and remembering why I find them so boring: each gag ends with only a handful of character responses (slump off to the right, or look at the camera with a shocked expression, or slowly rise with wobbly eyes then fall down with a bang...)
The second clip in your compilation shows the value of occasionally extending the gag to allow more resolution, even if there ISN'T a resolution. The "plot" is pure Roadrunner, but the REAL point is what comes AFTER.
Fantastic work.
And I don't even think you need backgrounds. The starkness adds a new level to the action. Sound effects, however, will be a welcome addition.
I've been watching a DVD of Roadrunner cartoons and remembering why I find them so boring: each gag ends with only a handful of character responses (slump off to the right, or look at the camera with a shocked expression, or slowly rise with wobbly eyes then fall down with a bang...)
The second clip in your compilation shows the value of occasionally extending the gag to allow more resolution, even if there ISN'T a resolution. The "plot" is pure Roadrunner, but the REAL point is what comes AFTER.
Fantastic work.
Thanks for the replies.
I've made 30 shorts. My goal of 52 is in sight.
I used Toon Boom Animate in a bit of this:
http://www.youtube.com/watch?v=3uN6MFxetYU
Peace,
Mike
I've made 30 shorts. My goal of 52 is in sight.
I used Toon Boom Animate in a bit of this:
http://www.youtube.com/watch?v=3uN6MFxetYU
Peace,
Mike
Another two:
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Also another possible background:
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Also another possible background:
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Last edited by Mikdog on Sat Mar 20, 2010 11:07 am, edited 1 time in total.
I wonder if anyone knows if I can make an action that affects a whole bunch of layers. Say I make an action called WALK. Is it possible to make this one action affect both leg layers as well as a 'character vertical movement' group layer and a 'character horizontal movement' group layer? I was messing around with actions and created an action called UP_DOWN that affects the vertical movement of a character. Then I saw that the action turned up when I selected a leg bone layer. So I programmed some random bone movement in UP_DOWN. Then, when I copied the action into the MAIN timeline, both the VERTICAL GROUP movement and the BONE movement of another layer got copied. I'm not sure if I just imaged this but that would kind of blow my mind.
- Víctor Paredes
- Site Admin
- Posts: 5665
- Joined: Wed Jan 26, 2005 12:18 am
- Location: Barcelona/Chile
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Yes, I just read your message and get that. If you apply an action to a group/bone, the action will be on all the child layers. Knowing that maybe you would want to take a look on blend morph. I imagine it could make a bunch of face expressions for your characters.Mikdog wrote:AAH! This is crazy! I never quite understood actions up until now. Ay carumba this could have saved me a lot of time. Think I may have to get my head around these new possibilities and redo a lot of my character template.
Moho Product Manager
www.mohoanimation.com
Rigged animation supervisor in My father's dragon - Lead Moho artist in Wolfwalkers - Cartoon Saloon - My personal Youtube Channel
Ok, I get it now. It won't affect layers in the same order hierarchy as its own but will affect child layers under it. Man this is awesome.
This really does amaze me. I thought I knew AS pretty well but this opens up another door I didn't think possible. Yee hee hee I get kind of giddy when I think of how much time this could potentially save me. Not too concerned about blend morphs for now, these actions are great.
It'd make life easier if I could copy keyframes from the main timeline and paste them into an action, but no such luck.
This really does amaze me. I thought I knew AS pretty well but this opens up another door I didn't think possible. Yee hee hee I get kind of giddy when I think of how much time this could potentially save me. Not too concerned about blend morphs for now, these actions are great.
It'd make life easier if I could copy keyframes from the main timeline and paste them into an action, but no such luck.
- Víctor Paredes
- Site Admin
- Posts: 5665
- Joined: Wed Jan 26, 2005 12:18 am
- Location: Barcelona/Chile
- Contact:
Create a new action and doble click it (to edit it), now on the actions window do one click on "mainline". Now click the Insert Copy button. Your mainline animation will be copied to your actionMikdog wrote:It'd make life easier if I could copy keyframes from the main timeline and paste them into an action, but no such luck.
Moho Product Manager
www.mohoanimation.com
Rigged animation supervisor in My father's dragon - Lead Moho artist in Wolfwalkers - Cartoon Saloon - My personal Youtube Channel