Boy, I need help! I loaded a rigged character into ANM Pro. Created a new vector layer, then drew a robe that covered the character and colored it.
What I want to do is attach (robe) it to the character so it will move with the bones of the character.
Tech support sent me instructions how to do it...I tried it many times to no
avail.What did do wrong? please help the newbie, thanks
Here is the email below.
Thank you for contacting e frontier. In the layers window, drag the robe into Alan's bone layer. The robe layer's info will be slightly indented, showing that it in a sublayer of the bones you have for Alan. Now, whenever you move Alan, the robe should follow along
HELP
Moderators: Víctor Paredes, Belgarath, slowtiger
help
I did that, but it did not atatch itself to the rigged character.
when I drag it into the bone layer I see no indication that it is in there, and has atacthed itself to the bone layer. So when I move a bone in the Character, nothing happens to the robe. I must be missing something,
but I'll be hornswagled to know what.
when I drag it into the bone layer I see no indication that it is in there, and has atacthed itself to the bone layer. So when I move a bone in the Character, nothing happens to the robe. I must be missing something,
but I'll be hornswagled to know what.
Hank Madden
Once the robe vector layer is inside the bone layer (to be completely sure collapse the bone layer and the rope vector layer will be hidden inside) then select al lthe points of the robe (select point tool and CTRL-A) and then go to BOne menu and click on "Flexi -Bind points". Now the robe must be flexible affected by all the bones depending on what Binding mode do you have in your bone layer properties (flexible binding -> all bones affects to all points depending on its strength... Region binding -> points are affected by nearest bone and by bones that are covering he point with its influence region).