Well, joining two springy mechanisms in a particular way, I can build a mecanism that can make a linear oscilation with variable stroke.
It will be used to perform elliptical rotation with variable length of the vertical and horizontal axis. It is a new step to try to make a 3D Y and X rotation of a shape (point) just projected to camera view.
Here the anme file.
In the file there are two unconstrained bones, a big one and a small one. The big one controls the overal traslation, the small bone controls the traslation stroke.
I think it could have more uses but for he moment I'm only investigating.
Thanks for your attention.
Lineal oscilation thru bone rotation w/ variable stroke
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