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Opposite to 'split curve'?

Posted: Thu Oct 19, 2006 5:21 pm
by donnie
Is there such a tool or technique that achieves the opposite affect to the 'split curve' tool?

That is, is there a way to remove points on a shape without altering it (specifically if you've added too many points via 'split curve' and want to take some out at a later date?

cheers,

D

Posted: Thu Oct 19, 2006 9:27 pm
by Rasheed
The problem is that if you take out some of the points (by selecting and clearing the points), the curve might change. However, if you clear exactly the same points you added through the script, the curve will most likely stay the same.

If you want to reduce the number of points of a complex shape or curve and have roughly the same form, try using a copy of the vector layer and delete the points in there, and move the points and change the curvature of the points so, that it fits the original curve or shape.

Perhaps someone can write (or perhaps has already written) a tool script to do this more or less automated. The script should remove, move and change curvatures of a shape or curve to contain the minimum amount of points possible. Of course, there should be an user defined pixel and angle tolerance for the difference between the original and manipulated curve or shape.

Posted: Thu Oct 19, 2006 11:20 pm
by donnie
Cool- nice tips thanks!

Also that script idea sounds brilliant- if only I was smart enough to write it!