Render as Skin

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maxic
Posts: 64
Joined: Wed Sep 22, 2004 8:24 am
Location: Moscow, Russian Federation
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Render as Skin

Post by maxic »

User avatar
maxic
Posts: 64
Joined: Wed Sep 22, 2004 8:24 am
Location: Moscow, Russian Federation
Contact:

Post by maxic »

The basic idea.

To use vector layers as a support for the final image. It is similar to a method of manual drawing when originally draw a skeleton (ovals and circles), and then on their basis build the final image. To realize it it is possible as it seems to me through additional render. Similar algorithms are used in 3D the schedule (for construction of muscles or liquid environments).

Such approach will allow to create complex (realistic) characters, simplify process of animation and will give new opportunities of expressiveness.

The offered technics as it seems to me will not lead to global changes in the basic program, but will demand creation of a new superstructure (Addition).

I am sorry, if not so clearly I explain. At me a problem with English language, I use autotranslation

If something is not clear, ask, I shall pick up other words or I shall draw the scheme.
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