export animation with bone

Wondering how to accomplish a certain animation task? Ask here.

Moderators: Víctor Paredes, Belgarath, slowtiger

Post Reply
User avatar
Bala8
Posts: 12
Joined: Sat Jan 14, 2023 7:57 am

export animation with bone

Post by Bala8 »

Hi,
Anyone know how to render with bones? so i can see bone movements and rigging ways in video output
Thanks.
User avatar
slowtiger
Posts: 6081
Joined: Thu Feb 16, 2006 6:53 pm
Location: Berlin, Germany
Contact:

Re: export animation with bone

Post by slowtiger »

No, that's not possible.

You could try to play back in project view and use a screen recorder.
AS 9.5 MacPro Quadcore 3GHz 16GB OS 10.6.8 Quicktime 7.6.6
AS 11 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
Moho 13.5 iMac Quadcore 2,9GHz 16GB OS 10.15

Moho 14.1 Mac Mini Plus OS 13.5
User avatar
Bala8
Posts: 12
Joined: Sat Jan 14, 2023 7:57 am

Re: export animation with bone

Post by Bala8 »

Oh! Thanks for quick reply❣️ i am gonna use that method😊
User avatar
Greenlaw
Posts: 9269
Joined: Mon Jun 19, 2006 5:45 pm
Location: Los Angeles
Contact:

Re: export animation with bone

Post by Greenlaw »

I don't have anything helpful to add to slowtiger's suggestion, just a comment...

It's rare but occasionally I'm asked at work to render a Moho rig demo but unfortunately Moho doesn't have the option to make bones visible to render. It would be neat if this was an option, like the opposite how we can set other layers to not render.

The one issue with screen capturing the Moho screen is that you can only capture the project in its display state, not final render quality. To work around this is I've had to render a separate Preview Animation pass with only the bones layer visible and then composited that pass over the final render in a compositing program. This works okay but it's very hacky and doesn't look as good as I'd like it to look.

Also, when you run a Preview Animation, any visible bone text will drop out, so it's still not an accurate representation of the rig's UI.
User avatar
Víctor Paredes
Site Admin
Posts: 5665
Joined: Wed Jan 26, 2005 12:18 am
Location: Barcelona/Chile
Contact:

Re: export animation with bone

Post by Víctor Paredes »

Image Image Image Image
Moho Product Manager

www.mohoanimation.com
Rigged animation supervisor in My father's dragon - Lead Moho artist in Wolfwalkers - Cartoon Saloon - My personal Youtube Channel
User avatar
Greenlaw
Posts: 9269
Joined: Mon Jun 19, 2006 5:45 pm
Location: Los Angeles
Contact:

Re: export animation with bone

Post by Greenlaw »

Oh, geez! I totally forgot about that script. Thanks Victor, and thanks to simplsam for creating the script!

Now I can't wait for work to ask me for another demo. 😸
User avatar
Bala8
Posts: 12
Joined: Sat Jan 14, 2023 7:57 am

Re: export animation with bone

Post by Bala8 »

Just checked that script. Its not work well, virtual bones getting missplaced a bit. Some smart bones are floting away while rotate them. Guess it should be fixed to 13.x versions
User avatar
SimplSam
Posts: 1048
Joined: Thu Mar 13, 2014 5:09 pm
Location: London, UK
Contact:

Re: export animation with bone

Post by SimplSam »

Bala8 wrote: Wed Mar 08, 2023 10:41 pm Just checked that script. Its not work well, virtual bones getting misplaced a bit. Some smart bones are floating away while rotate them. Guess it should be fixed to 13.x versions
If the virtual bones are floating - it it possibly/probably because you have moved the real bones (at frame 0) after creating the virtual bones. If so - just delete the virtual bones layer and recreate it again.
Moho 14.1 » Win 11 Pro 64GB » NVIDIA GTX 1080ti 11GB
Moho 14.1 » Mac mini 2012 8GB » macOS 10.15 Catalina
Tube: SimplSam


Sam
Post Reply