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Morphs

Posted: Sat Sep 17, 2022 8:30 pm
by Bryang
So, after playing around with a lot of morphs, it turns out it is just more efficient and less taxing on the application to just use a smart bone dial. I guess we learn the hard way sometimes, haha. Here's my second facial morph for this character.

https://youtu.be/rSnYV-6LScs

Re: Morphs

Posted: Mon Oct 03, 2022 8:07 pm
by Mattyj
Awesome stuff man, appreciate the vids, hey just watching your other vid on lighting, do you go over how to set up a smart bone dial to change the colour of the contact lighting?