Question before buying

Wondering how to accomplish a certain animation task? Ask here.

Moderators: Víctor Paredes, Belgarath, slowtiger

Post Reply
Vegan
Posts: 13
Joined: Wed Feb 22, 2006 1:04 am

Question before buying

Post by Vegan »

Hello all,
I'm pretty set on purchasing Moho, but I would first like to ask a question.

Using Moho, how would you go about doing a head turn as you see in traditional 2D animation ?

I know there are Flash like cheats where you meerly move the mouth over on the face and move it around, but what I would like to do is have a side view of the character look completely different from a 'face on' view.

I don't suppose that there would be a way to create 'tween' frames using two different heads would there be ?
( From a side view transforming to a frontal view )
( I actually don't see that this would be possible - even with the same number of points in both views, since the points that make up the nose would transform into the cheek as the character turns - and this would not work at all. )

Thanks for the help. This program looks great !
Toxic Hawk
Posts: 14
Joined: Sat Dec 31, 2005 4:44 am

Re: Question before buying

Post by Toxic Hawk »

Well, I'm not sure what you mean by 'traditional', but I quickly made this for your viewing pleasure. :wink:

http://media.putfile.com/Head-Turning-Test-in-MOHO

Basically, I made a switch layer with three layers. One is called "Head" which is the normal one, looking forward, the second one is called "Head Turning Right" which is where the head is half way right, half way straight, and the last one, "Head Looking Right" which is the final head looking right. I just right clicked on the switch layer and picked the ones at want, at whatever keyframe, and I added some Motion Blur.
myles
Posts: 821
Joined: Sat Aug 21, 2004 3:32 am
Location: Australia, Victoria, Morwell
Contact:

Re: Question before buying

Post by myles »

Hi Vegan,

I think it's almost time for a FAQ on head turning. :)
It's a question that comes up fairly often.
Vegan wrote: I don't suppose that there would be a way to create 'tween' frames using two different heads would there be ?
( From a side view transforming to a frontal view )
Sure - as Toxic Hawk demonstrates, you might possibly need more than one "tween target" e.g. front, 3/4 view, profile, or even more in-betweens. In order to get the tweening (in Moho-speak, interpolation) these are created in Moho as sub-layers of a Switch layer - create one sub-layer, then duplicate it and move the points into their new position to get the next sub-layer.
Vegan wrote:( I actually don't see that this would be possible - even with the same number of points in both views, since the points that make up the nose would transform into the cheek as the character turns - and this would not work at all. )
Well, there's usually a nose in profile as well - points can move as well as tween. The nose can also have a separate line and fill shape, so you don't need to leave the nose in place, you can have front nose, moving and tweening to 3/4 nose, moving and tweening to profile nose.

Here are a few useful threads on head turning:

http://www.lostmarble.com/forum/viewtopic.php?t=2304
http://www.lostmarble.com/forum/viewtopic.php?t=867

When animating with a certain amount of "snap", you might be surprised at how few tween targets are actually required. If you step through them, many cartoons just jump straight from one head position to another, with a lttle rotation thrown in to fool the eye.

Check out the cat example of MarkBorok for an excellent example:
http://www.lostmarble.com/forum/viewtopic.php?t=146

Regards, Myles.
"Quote me as saying I was mis-quoted."
-- Groucho Marx
Vegan
Posts: 13
Joined: Wed Feb 22, 2006 1:04 am

Post by Vegan »

Thanks!
I'll check this out later when I have more time.
Post Reply