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Help with Images and Z Layer

Posted: Sat Aug 04, 2018 4:18 pm
by ryanmatthewsmith13
Hey there!

I'm using an image layer to serve as a texture for a vector layer I have. However, any time I move the top-most bone layer around, the texture slides a bit, trying to stick to presumably the center of the screen. I know this probably has to do with the Z-axis setting and maybe the "Immune to Depth of Field" layer setting. However, despite my fiddling, I can't seem to get the image to stay precisely in place and not be affected by the camera. I noticed I can select "Immune to Camera", but ONLY in the top-most layer. Is there a way to go about this for JUST the image texture layer?

Thanks!

Re: Help with Images and Z Layer

Posted: Sat Aug 04, 2018 4:24 pm
by synthsin75
Is the image texture masked or the fill effect? If it's a fill effect, you need enough bone strength (and perhaps regional binding) to keep it in place.

Re: Help with Images and Z Layer

Posted: Sat Aug 04, 2018 5:29 pm
by ryanmatthewsmith13
synthsin75 wrote:Is the image texture masked or the fill effect? If it's a fill effect, you need enough bone strength (and perhaps regional binding) to keep it in place.
It's masked. I hadn't even considered using the fill effect because I'm having to meticulously place the texture in the right positioning.

Re: Help with Images and Z Layer

Posted: Sat Aug 04, 2018 6:06 pm
by synthsin75
Make sure the image and bone layer are at the same z-depth, and if needed, scale the image layer instead of moving in on the z-axis.

Re: Help with Images and Z Layer

Posted: Sat Aug 04, 2018 6:47 pm
by ryanmatthewsmith13
As is the case most of the time I have an issue in this program, I was just missing something silly and obvious. I was only checking Z SCALE, and forgot to check Z position. Somehow the image layers ended up with a wonky z position, and resetting it to zero corrected all issues. Thanks for your replies!