Question about creating "Maps" (the Cartographic kind).
Posted: Wed Aug 02, 2017 12:05 am
I am kind of new to 2D Animation (at least digital - I can do Old-School 2D Cell-Animation, or various types of 2D Stop-Motion, or Frame-Capture Animation)., and I am working on a project that I have a need to do a "Zoom" into a region of a Map (specifically, the Earth, and even more Specifically, into Safi, Casablanca,and Port Layette, and Oran and Algiers in Africa, and Guadalcanal Island in the Solomon Islands), where I am showing nearly the entire Hemisphere in the "wide-angle" shot.
Or, more specifically, showing North America, and the top of South America (Basically from Brazil, North), the Atlantic Ocean and the Mediterranean, and Europe to the Urals, and North Africa down to Cape-Town (which is why I have South America from Brazil, to get all of Africa), and then the Camera Centered over the Atlantic Ocean....
And then zooming in to a fleet of ships that are moving toward the Coast of Africa, until eventually you see little "landing craft" being lowered from some of these ships, where they then head toward the beaches, and then men pour out of these landing craft (In case no one has guess, this would be an event that took place Nov. 9th, 1942).
And for the other shot, I need a map that has all of Asia East of India, the Pacific Ocean (from the Bering Straight to just south of Australia - so no Antarctica), and the USA, with the West Coast of S. America.
And then I need to zoom in to the July - August Preparations in New Zealand, Australia, Noumea, Espiritu Santo in the New Hebrides, the Practice in Fiji, before following the two Task Forces to Guadalcanal (which would need to Zoom-Out, and then zoom-back in to the Action on the morning of August 8, 1942).
So....
The question here is:
How do I do the "Zoom" into the map (I have any number of Maps that I can use for the "Wide-Angle" shot of the Hemisphere or each Ocean/Continent group), so that there is no obvious "cut," yet not have to create a Map that is ginormous in size (needing many MBs of memory)?
In Maya, I can just put the Islands on separate Geometry, with a "texture map" that is just a jpeg, png, or anything else with an alpha-channel that will allow the larger "ocean" to show through, so that they have a different levels of resolution from the larger "background" map.
Can I do something like that in Moho?
If so, how?
If not.... How do I solve this problem.
Because it is one that is going to come up a LOT in this project (which deals with the Infrastructure Buildup of WWII, rather than focusing on the Battles. But I need to provide something complex enough to show that I am who needs to be picked for this project). And I wanted to use 2D Animation, rather than 3D, because we want to replicate the 1930s/40s Artistic Styles (Deco, Retro-Modern) that were used in the Propaganda Posters of that period (and because I want to learn 2D animation, because Moho is a LOT cheaper than paying for a Maya subscription).
So... Sorry for being so verbose.... But I'd like to get this out of the way, since I have all of the other elements nearly finished (Ships, Port and Base Elements, Aircraft, Location Maps and Backgrounds).
MB
Or, more specifically, showing North America, and the top of South America (Basically from Brazil, North), the Atlantic Ocean and the Mediterranean, and Europe to the Urals, and North Africa down to Cape-Town (which is why I have South America from Brazil, to get all of Africa), and then the Camera Centered over the Atlantic Ocean....
And then zooming in to a fleet of ships that are moving toward the Coast of Africa, until eventually you see little "landing craft" being lowered from some of these ships, where they then head toward the beaches, and then men pour out of these landing craft (In case no one has guess, this would be an event that took place Nov. 9th, 1942).
And for the other shot, I need a map that has all of Asia East of India, the Pacific Ocean (from the Bering Straight to just south of Australia - so no Antarctica), and the USA, with the West Coast of S. America.
And then I need to zoom in to the July - August Preparations in New Zealand, Australia, Noumea, Espiritu Santo in the New Hebrides, the Practice in Fiji, before following the two Task Forces to Guadalcanal (which would need to Zoom-Out, and then zoom-back in to the Action on the morning of August 8, 1942).
So....
The question here is:
How do I do the "Zoom" into the map (I have any number of Maps that I can use for the "Wide-Angle" shot of the Hemisphere or each Ocean/Continent group), so that there is no obvious "cut," yet not have to create a Map that is ginormous in size (needing many MBs of memory)?
In Maya, I can just put the Islands on separate Geometry, with a "texture map" that is just a jpeg, png, or anything else with an alpha-channel that will allow the larger "ocean" to show through, so that they have a different levels of resolution from the larger "background" map.
Can I do something like that in Moho?
If so, how?
If not.... How do I solve this problem.
Because it is one that is going to come up a LOT in this project (which deals with the Infrastructure Buildup of WWII, rather than focusing on the Battles. But I need to provide something complex enough to show that I am who needs to be picked for this project). And I wanted to use 2D Animation, rather than 3D, because we want to replicate the 1930s/40s Artistic Styles (Deco, Retro-Modern) that were used in the Propaganda Posters of that period (and because I want to learn 2D animation, because Moho is a LOT cheaper than paying for a Maya subscription).
So... Sorry for being so verbose.... But I'd like to get this out of the way, since I have all of the other elements nearly finished (Ships, Port and Base Elements, Aircraft, Location Maps and Backgrounds).
MB