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creating brushes?

Posted: Thu Jan 19, 2017 2:36 pm
by cabbage0896
how do I create my own brush of say a single footprint using a simple vector layer? Is that possible?

Re: creating brushes?

Posted: Thu Jan 19, 2017 2:58 pm
by hayasidist
a custom brush in its simplest form is a .png

so to get that from a vector layer you can render preview (control-r) and "save as png" BUT ...

... brush files ought to be square (e.g.) 256 pixels per side -- other dimensions are ok up to (I think) 1024 px. ( :shock: I've never actually tried a non-square brush!)

If you want to use "tint using stroke colour" then a black pixel means 100% opacity and greyscale to white or transparent reduces the resulting opacity through to 0%

and "align with curve" IIRC means the vertical centre in the png follows the curve path

so you'll probably need to work with rendered output in a bitmap editing program to get the brush you need