Character Rig Reference "Explodes" when Updated
Posted: Mon Nov 02, 2015 8:59 pm
Hello,
I've been working on an animation and utilizing the referencing of various elements, including my main character. I blocked in the animation using a basic rig and have been updating the rig in the character's reference file. I've been updating in my main scene as I go and haven't had any problems... until today. I made quite a few changes, switched back to the main scene and when I updated the reference layer my rig "exploded".
How it should look
How it looks when I update
I removed all the animation and extraneous layers from my main scene and have made it as well as my character rig available here: https://www.dropbox.com/s/vi5b27wkygiwp ... s.zip?dl=0
Any help on solving this dilemma is appreciated.
Matt VG
I've been working on an animation and utilizing the referencing of various elements, including my main character. I blocked in the animation using a basic rig and have been updating the rig in the character's reference file. I've been updating in my main scene as I go and haven't had any problems... until today. I made quite a few changes, switched back to the main scene and when I updated the reference layer my rig "exploded".
How it should look
How it looks when I update
I removed all the animation and extraneous layers from my main scene and have made it as well as my character rig available here: https://www.dropbox.com/s/vi5b27wkygiwp ... s.zip?dl=0
Any help on solving this dilemma is appreciated.
Matt VG