Twirling a baton
Posted: Thu Dec 18, 2014 9:00 am
I have a female character who throws a baton up in the air, and I want it to spin around.
When I try to rotate the baton using the rotate layer tool, the interpolation in between causes the baton to lose its size and shape. It just doesn't look right.
I can do it manually, keyframe by keyframe, but I was wondering if there's a better way. Something I'm missing?
When I try to rotate the baton using the rotate layer tool, the interpolation in between causes the baton to lose its size and shape. It just doesn't look right.
I can do it manually, keyframe by keyframe, but I was wondering if there's a better way. Something I'm missing?