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Help with MOHO

Posted: Fri Jul 08, 2005 11:54 am
by denic2k5
Hi! I hope im posting in the right place lol...Anyway

I am a complete noobie to moho and i have the latest version of it, i really want to make my own cartoons, and i havent a clue on how to make animation or anything....

Do any of you guys know where i can get a tutorial from?

Cheers!

Denic

PS, i checked the official tutorials but i really need an in-depth tutorial!

Posted: Fri Jul 08, 2005 12:03 pm
by rylleman

Posted: Fri Jul 08, 2005 12:07 pm
by denic2k5
any chance of a free one m8??


Cheers,
Denic

Posted: Fri Jul 08, 2005 12:22 pm
by rylleman
Not any good ones, no.
Ask your local library to get the survival kit or some other book on the subject but if you're serious about animation that book is cheap and well worth every penny, you'll use it for many, many years.
You said that you don't know how to animate, that's the first thing you got to learn. Moho is just a tool for animation, if you don't know how to animate the result will look like shite no matter how good you know the software.

Posted: Fri Jul 08, 2005 12:25 pm
by rylleman
I don't mean to discourage you, start playing around with Moho, see what's happening, figure out why, figure out how to improve so it'll look like you want it to.

Posted: Fri Jul 08, 2005 12:39 pm
by denic2k5
yea im jus gonna have a play around with it,

see what things do LOL!

Posted: Fri Jul 08, 2005 1:09 pm
by jahnocli
BEFORE ASKING, TAKE A LOOK AROUND FIRST!!!

You could start right here in this forum:

http://www.lostmarble.com/forum/viewtopic.php?t=1304

J

Posted: Fri Jul 08, 2005 1:11 pm
by denic2k5
jahnocli wrote:BEFORE ASKING, TAKE A LOOK AROUND FIRST!!!

You could start right here in this forum:

http://www.lostmarble.com/forum/viewtopic.php?t=1304

J
ahh, cheers for that mate!

Posted: Fri Jul 08, 2005 1:50 pm
by JCook
denic2k5 --

If you're going to use Moho for animation I would suggest starting by reading all the documentation and going thru the tutorials included. They are pretty in depth as far as using the software is concerned. They will show you how the tools work. It won't take that long to do it. If you don't know how the software works, you're going to have a tough time making ANY animations.

Then start reading general animation tutorials and books to learn the principles of animation itself. Moho does not do the animating for you, you have to do that yourself. But you need to know how to use the tool (Moho) first. And the best way to learn from manuals and tutorials is to read them at the computer and try things out as you go. Make mistakes. Make silly little animations. You'll have to make some bad animations before you'll know how to make good ones. It's a process, nothing is instantaneous. If you have questions about anything that can be done with Moho, this is a good place to ask, because there are quite a few people here who know what they're doing. This forum is a great place to learn.

Jack

Posted: Mon Jul 11, 2005 12:38 am
by myles
I'm with Jack all the way.

The excellent tutorials included with Moho are a great head-start. Actually do the tutorials, don't just read them.
That will give you a solid basis in using Moho's tools.

Then you're going to have to work on improving your animation.
Try doing a Google search under such terms as "character animaiton principles", which should find such links as:
http://www.comet-cartoons.com/toons/3ddocs/charanim/
http://www.siggraph.org/education/mater ... er_s94.htm
http://www.anticz.com/animatio.htm

It might not find http://www.animationmeat.com/notes/notes.html but that's another site worth visiting.

There are a number of books that are recommended reading for animators. Here's a short list of some of the best: http://www.animationarena.com/character ... books.html

To this list I'd add a recent release - Character Animation in 3D : Use traditional drawing techniques to produce stunning CGI animation by Steve Roberts. Although the title says "3D" more than half the book uses 2D. The author is a traditional 2D animator talking about using 2D animation to plan 3D, and there are heaps of 2D examples. Because he's thinking ahead to 3D bones rather than fluid drawing, the techniques are probably more applicable to Moho than some traditional 2D books.

I'd also consider reading a book on cinematography (camera angles, framing, etc) to be worthwhile in planning animation.
The Five C's of Cinematography: Motion Picture Filming Techniques
by Joseph V. Mascelli
is old (1966) but still an excellent introduction to the why's and how's of cinematography.

A book on storyboarding might also be helpful.

Then practice, practice, practice. I'm still at Jack's "making bad animations" stage, but I feel I'm slowly moving towards making better ones.

Regards, Myles.