My Walk ruler - easily make non sliding walks

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My Walk ruler - easily make non sliding walks

Postby Víctor Paredes » Tue Jul 26, 2011 10:39 pm

Image
Hi, I was thinking today about an easy way to teach how to make a good walk, with constant velocity and no sliding feet. I finally got the idea of making a simple and easy to use moving rule.

You can download it here (it's a vector layer inside a group)
http://dl.dropbox.com/u/54411/AS8/Walk%20ruler/walk%20ruler.anme

Thanks to Hayasidist we now have the ruler for AS 7 too :), you can download the file here:
http://dl.dropbox.com/u/54411/AS8/Walk%20ruler/walkruler_7.anme

It works very good and I'll definitively use it for my own projects. The principle is simple: it's a rule which is moving at constant speed and you adapt your character's feet to it.
You only need to move and scale the rule in frame one to make the red lines touch the character heels.
You can easily change the speed of the rule to make slower or faster walks.

Anyway, it's better you see it in action, so I created a video tutorial showing how to use the ruler:
http://dl.dropbox.com/u/54411/AS8/Walk%20ruler/walk%20ruler%20presentation.mov
Last edited by Víctor Paredes on Sun Jul 31, 2011 5:42 pm, edited 4 times in total.
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Postby funksmaname » Tue Jul 26, 2011 10:47 pm

fantastic idea selgin! thanks for sharing :)
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Postby Patmals » Tue Jul 26, 2011 10:53 pm

Great idea! Thanks!
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Postby jonbo » Tue Jul 26, 2011 10:59 pm

Excellent Selgin, this is very helpful. Thanks. :)
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Postby GCharb » Tue Jul 26, 2011 11:47 pm

reminds me of stride length in animation master, great work!
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Postby SvenFoster » Wed Jul 27, 2011 10:33 am

hmmm loved the video, really simple and excellent solution for slippy feet.

...course, I'll need to upgrade to asp8 :'( .oO(weep)
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Postby rylleman » Wed Jul 27, 2011 12:54 pm

Clever idea Selgin!
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Postby ponysmasher » Wed Jul 27, 2011 5:31 pm

Yes, very clever! I love reading about your different techniques.

Why not upload the video to youtube?
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Postby Víctor Paredes » Wed Jul 27, 2011 5:41 pm

I'm glad you like this ruler, thanks for the comments :)

ponysmasher wrote:Yes, very clever! I love reading about your different techniques.

Why not upload the video to youtube?

Thanks, ponysmasher, the truth is that I would be a little embarrassed to put english spoken videos on my public youtube and I can't make private videos and share the link with youtube.

Youtube says I can't share private links because I violated an Mtv copyright. Several years ago a friend of mine from an ecuatorian band ask me to upload a video of them playing on Mtv. I uploaded it and youtube never forgave me...
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Postby jahnocli » Wed Jul 27, 2011 8:07 pm

YouTube, man -- their reach is global and their revenge is total!
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Postby sbtamu » Wed Jul 27, 2011 8:23 pm

selgin wrote:I'm glad you like this ruler, thanks for the comments :)

ponysmasher wrote:Yes, very clever! I love reading about your different techniques.

Why not upload the video to youtube?

Thanks, ponysmasher, the truth is that I would be a little embarrassed to put english spoken videos on my public youtube and I can't make private videos and share the link with youtube.

Youtube says I can't share private links because I violated an Mtv copyright. Several years ago a friend of mine from an ecuatorian band ask me to upload a video of them playing on Mtv. I uploaded it and youtube never forgave me...


If that band gave you permission then all you need to do is challenge CR infringements.

Under certain circumstances, you may dispute this copyright claim. These are:

if the content is mistakenly identified and is actually completely your original creation;
if you believe your use does not infringe copyright (e.g. it is fair use under US law);
if you are actually licensed by the owner to use this content.
Sorry for bad animation

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Postby guyver93 » Thu Jul 28, 2011 4:39 am

Selgin, that's freakin awesome man!!!! Thank you for sharing!!! Very helpful!!
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Postby Genete » Thu Jul 28, 2011 6:30 am

Hey selgin! It is a great tool idea you have posted here.
There is something that might be improved: When you make the character walk across the screen, you tweaked by hand the position of the character at frame 72 to don't see the slipping feet.
Might it be possible to just move the green rule in the opposite direction the same amount than backwards, and multiplied by the number of steps?
-G
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Postby Víctor Paredes » Sun Jul 31, 2011 4:25 am

Genete wrote:Might it be possible to just move the green rule in the opposite direction the same amount than backwards, and multiplied by the number of steps?

Can you explain it more, Genete? I think I don't understand well your idea. Thanks.
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Postby Víctor Paredes » Sun Jul 31, 2011 5:43 pm

Thanks to Hayasidist we now have the ruler for version 7 too. You can download it on the first post. Thank you very much, Hayasidist.
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