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Question about All in One Bone Tool

Posted: Fri Feb 11, 2011 6:14 pm
by tonym
The All in One Bone Tool script is awesome. It saves me heaps of time animating.

There is one button, however, that I haven't figured out. What does the "Key with every edit" button do? If its application is unusual, please give an example relating to making basic walk cycles.

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Don't have the script? Get it here: http://lostmarble.com/forum/viewtopic.php?t=16657

Posted: Fri Feb 11, 2011 8:25 pm
by funksmaname
well, i've not used it, but i can only assume 'key all with every edit' means it will put a key on all channels (translation/rotation/scale) every time you change any of those things, rather than only putting a key on the specific one you edit... ?

Posted: Sat Feb 12, 2011 9:07 am
by ponysmasher
Yep, it keys every bone channel as soon as you move a bone. It's for making pose to pose animation.

Posted: Sat Feb 12, 2011 6:37 pm
by tonym
Thanks! Works like a charm.

When I tried to figure out the button earlier, I must've tried something weird on my bone rig and perplexed myself. It all seems so obvious now.