image sequence script
Moderators: Víctor Paredes, Belgarath, slowtiger
image sequence script
Hey,
here is a rough version i've made today :
http://animatic.no-ip.com/pub/dev/moho/ ... quence.lua
I will add more when i'll have time but i wanted to have your opinions first.
7feet i hear ya! i will add the eps import feature to this!
(maybe together with autotrace optionally ?)
Any other request?
regards
Julien
here is a rough version i've made today :
http://animatic.no-ip.com/pub/dev/moho/ ... quence.lua
I will add more when i'll have time but i wanted to have your opinions first.
7feet i hear ya! i will add the eps import feature to this!
(maybe together with autotrace optionally ?)
Any other request?
regards
Julien
ok
the new version has this features:
>more file naming freedom :
free number of digits (1, 01, 001 etc all work)
>Must have extension (warning to macusers!) ause i need to check if it's vector or raster file
>can import both raster and vector files :
ai eps jpg png tga tif, well you know anything that moho can import
>Place this in [moho]/scripts/menu/[your custom directory]
I hope this helps :
- to use more precompositions and speed up moho
- to use moho as a compositing tool
- to use moho under linux without quicktime
- to do traditional animation inside moho
to do:
- display timing as editable keyframes graph
- run autotrace to convert raster to vector files before import
(like toonboom studio)
-editing details (visibility off when anim is over, insert at current frame, etc...)
-any request?
the new version has this features:
>more file naming freedom :
free number of digits (1, 01, 001 etc all work)
>Must have extension (warning to macusers!) ause i need to check if it's vector or raster file
>can import both raster and vector files :
ai eps jpg png tga tif, well you know anything that moho can import
>Place this in [moho]/scripts/menu/[your custom directory]
I hope this helps :
- to use more precompositions and speed up moho
- to use moho as a compositing tool
- to use moho under linux without quicktime
- to do traditional animation inside moho
to do:
- display timing as editable keyframes graph
- run autotrace to convert raster to vector files before import
(like toonboom studio)
-editing details (visibility off when anim is over, insert at current frame, etc...)
-any request?
Looking at the guts of it, it allows you to import a series of numbered image or Illustrator files into a Switch layer, with each new layer being created at the next frame in the project. So, basically sets up what you imported for frame-by-frame style animation, so if you need to import a series of still, scans of hand-drawn cels, series of auto-traced (from images) Illustrator files, stuff like that, this would do the trick.
Wouldn't be hard to add a few options to the script so that it could create all the layers at frame zero, or to put them in a group layer instead (if they were, say, all the different parts of a character.
Wouldn't be hard to add a few options to the script so that it could create all the layers at frame zero, or to put them in a group layer instead (if they were, say, all the different parts of a character.
hey !
Can soomeone download the last version and tell me it works under linux/osx?
http://animatic.no-ip.com/pub/dev/moho/ ... quence.lua
i just changed one line in the script for osX / linux file naming support
(/ instead of \\)
local imgName = string.sub(s ,string.find(s, "[\\/]", -20)+1)
feel free to request some adaptation to your usage!
ty!!
Can soomeone download the last version and tell me it works under linux/osx?
http://animatic.no-ip.com/pub/dev/moho/ ... quence.lua
i just changed one line in the script for osX / linux file naming support
(/ instead of \\)
local imgName = string.sub(s ,string.find(s, "[\\/]", -20)+1)
feel free to request some adaptation to your usage!
ty!!
Hi Janimatic,
I was unable to get this to work under linux. Here are the steps that I used:
1. created a short 24 frame animation
2. exported individual frames to PNG
3. viewed the images to make sure the alpha channel was preserved
4. ran your script, selecting the first of those images
It didn't work.
I tried uncommenting out some of the print statements to see if I could get some debugging info, but no dice. (BTW, thanks LM for the ctrl-F5 to reload scripts!)
Let me know what else you'd like me to try. I'd like to be able to do composting like this so I could have a fully linux workflow (i.e. no quicktime).
Thanks for the script!
I was unable to get this to work under linux. Here are the steps that I used:
1. created a short 24 frame animation
2. exported individual frames to PNG
3. viewed the images to make sure the alpha channel was preserved
4. ran your script, selecting the first of those images
It didn't work.
I tried uncommenting out some of the print statements to see if I could get some debugging info, but no dice. (BTW, thanks LM for the ctrl-F5 to reload scripts!)
Let me know what else you'd like me to try. I'd like to be able to do composting like this so I could have a fully linux workflow (i.e. no quicktime).
Thanks for the script!
- Lost Marble
- Site Admin
- Posts: 2347
- Joined: Tue Aug 03, 2004 6:02 pm
- Location: Scotts Valley, California, USA
- Contact:
Is this the same reason that the credits script doesn't work in linux?Lost Marble wrote:Unfortunately, using file dialogs through Lua is not working on the Linux version of Moho. We'll have to look into that and get it fixed for the next version.
http://www.lostmarble.com/forum/viewtopic.php?t=1094
- Lost Marble
- Site Admin
- Posts: 2347
- Joined: Tue Aug 03, 2004 6:02 pm
- Location: Scotts Valley, California, USA
- Contact:
update and fix! : import directory
hey friends!
here is an update + a new script :
import directory :
can import all images from a directory (raster and vector)
http://animatic.no-ip.com/pub/dev/moho/ ... ectory.lua
image sequence :
fixed a filename bug:
some magic number was limiting filename length,
maybe it was your problem under linux
http://animatic.no-ip.com/pub/dev/moho/ ... quence.lua
I didn't reboot to my red had yet for testing,
but i remember the file selector was looking good under osX ...
So there was certainly a bug in my previous version of image sequence script..
I hope this helps!!
send me feedbacks!!
regards, julien
here is an update + a new script :
import directory :
can import all images from a directory (raster and vector)
http://animatic.no-ip.com/pub/dev/moho/ ... ectory.lua
image sequence :
fixed a filename bug:
some magic number was limiting filename length,
maybe it was your problem under linux
http://animatic.no-ip.com/pub/dev/moho/ ... quence.lua
I didn't reboot to my red had yet for testing,
but i remember the file selector was looking good under osX ...
So there was certainly a bug in my previous version of image sequence script..
I hope this helps!!
send me feedbacks!!
regards, julien
Re: update and fix! : import directory
Sweet!janimatic wrote:import directory :
can import all images from a directory (raster and vector)
This will be a tremendous timesaver for me, thanks a gazillion!
Tested it on my winXP system and it worked perfectly.