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fracturedray

Joined: 07 Sep 2008 Posts: 153 Location: Dallas, Texas
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Posted: Thu Jul 08, 2010 5:25 am Post subject: groups set to -# on z axis and new layers |
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I was tweaking my background image by adding some shadows on a new vector layer but found when I moved the camera that the shadows were moving faster than the background they were for.
What happen was I had set up several groups with -1 or more, for depth. And when I created a vector layer inside the group, the default for the new layer was -1.blahblah... on the z axis
So since all other layers were at 0 z axis except for the group it created an anomaly. So I had to set the -1 to 0 and rescale and tweak the shadows.
Is this a bug or should a new feature be asked for to prevent this kind of error? _________________ Hi animation world. |
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ponysmasher

Joined: 05 Aug 2004 Posts: 96 Location: Sweden
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Posted: Thu Jul 08, 2010 7:30 am Post subject: |
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I've had this happen as well. I create new layers and then discover that they're positioned further back in Z.
I thought maybe this was a feature at first, that if I created a new layer it would get the same Z value as the layer I most recently worked with.
But that doesn't seem to be the case.
It might still be some kind of feature but I haven't figured out how it's supposed to work.
This is all in AS Pro 7. _________________ http://www.dauid.com |
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ponysmasher

Joined: 05 Aug 2004 Posts: 96 Location: Sweden
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Posted: Thu Jul 08, 2010 11:59 am Post subject: |
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Aha, it seems that it happens when you've moved the camera.
The layer is created relative to where the camera is.
Also if you orbit the workspace and create a new layer it places it relative to your point of view so that it faces you.
So I guess it's a feature but I mostly find it really annoying having to reset every new layer created if I've moved the camera or orbited the workspace. _________________ http://www.dauid.com |
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fracturedray

Joined: 07 Sep 2008 Posts: 153 Location: Dallas, Texas
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Posted: Sun Jul 11, 2010 5:08 pm Post subject: |
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Thanks for figuring this one out ponysmasher.
I'm only using pan in this project but, with your find I can now understand why this is happening.
I'm with you, it does get a little old resetting the z axis. I'm just glad I figured out the fix. It took me 30 minutes of "grrr" before I saw the solution to the problem.  _________________ Hi animation world. |
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