TIA
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Moderators: Víctor Paredes, slowtiger
It's tricky sometimes, but works. I think, anyway, it should be improved. maybe drag in the numbers pressing a key or something.Mikdog wrote:in the ANIMATION drop down menu go to RESCALE KEYFRAMES. You'll have to figure out how it works, but that should save you the hassle of moving all the bone layers and associated vector layers' keyframes.
This is a bug, you can't add the same amount of frames to start and end when rescaling...arraknid wrote:...
I end up with all of the keyframes squashed into the last 40 frames of the movie with no undo. Also, because the default positions are contained at frame 0, there's a very slow movement to the first keyframe, then a sudden flurry of movements at the end.
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